This is a speculative script of Ghostbusters 3, sort of how it would be if I was the one writing the film. I wrote most of this myself, with help from Dan Davis, Gage Iwaneic, Simone (I don't know his last name), Aaron Holmgren, and other people countless to mention.
As I must, I need to say that this site and script are not affiliated in any way with Columbia/Sony or any branches thereof. Ghostbusters and related characters (Stantz, Venkman, Winston, Janine, Spengler, Louis, Slimer, Oscar, Dana Barrett and Lenny) are © Columbia Pictures 1984, 1989. The concept of Ghostbusters was created by Harold Ramis and Dan Aykroyd.
The characters of Garrett Miller, Roland Jackson, Kylie Griffin, and Eduardo Rivera are © Columbia Pictures 1998.
This spec script is © M. Scott 1998, along with the characters Stubbs, Doreen, Jake and Art. Plus the countless announcers.
To save this to your computer and read it offline (which I suggest you do, as this is truly a Ghostbusters epic), go up to the "File" menu, and use the "Save as..." feature to save this page to your computer as a .txt file. When it is on your computer, feel free to keep it, but make sure you don't pretend it's your own work. Feel free to link to this site.
After you read this story, please make sure to tell me what you think via e-mail. I didn't write this without some desire to see how people react to it.
Thank you, and enjoy!
Ghostbusters 3 by M. Scott July 08, 1998 Last revised February 24, 1999 FADE IN: EXT. APARTMENT BUILDING A fairly attractive woman, DOREEN BOYLE, steps out of a taxicab, her arms heavy with groceries. She nods to the doorman. He nods back but does no more. DOREEN (exasperated) Could you open the door for me please, Bill? The doorman sheepishly opens the door. DOORMAN Sorry, Miss Boyle. She nods a curt thank you and walks in. INT. APARTMENT BUILDING She walks quickly and confidently across the lobby. Several people tip their hats, recognizing her. She acknowledges them and crosses to the elevators. She fumbles for a moment with the grocery bags, then she drops one. INSERT - THE BAG Tumbling in slow motion toward the floor...then a pair of hands whips out and saves the package from destruction upon the hard marble of the lobby floor. BACK TO SCENE Doreen looks up gratefully. The savior is a good new friend of hers and a new tenant in the building, HENRY SEDAH. He's a very proper gentleman, with a very slight British accent but very handsome, "All- American" features. DOREEN (grateful) Henry, thank God for you. SEDAH (grinning) Aw, shucks ma'am, t'weren't nothin'. The gods must be on your side today. DOREEN Yeah, well, I hope so. Maybe I'll have some luck contacting Frank tonight. Sedah's grin falters a little. Doreen doesn't notice. SEDAH Doreen, forgive me for forgetting. How long has Frank been away? DOREEN (sighs) A year so far. SEDAH And every time you try to talk to him, he doesn't talk back? Doreen doesn't answer but nods semi-sadly. SEDAH You want to know what I think? I think you've gone far too long without male companionship. What do you say we get together? Doreen seems reluctant. Sedah pursues. SEDAH (cont'd) We'll have great fun together. I promise. DOREEN (nods) All right. I'll think about it. The elevator arrives with a bell-tone, and Doreen steps on. Sedah hands her the grocery bag. She yells to him as the doors close. DOREEN (cont'd) I guess we can get together some day. Sedah stands staring at the closed doors for a moment. He turns, and there is fire dancing in his eyes. SEDAH Sooner than you think, my dear. Sooner than you think. INT. DOREEN'S APARTMENT (A LITTLE LATER) Doreen unlocks the door and comes in. She kicks the door shut behind her. She walks through the living room, pausing to examine the table to one side. INT. THE TABLE On the table is a wood-style Ouija board, possibly but not probably homemade. Upon it is a plastic planchette, and surrounding it on all sides are a multitude of black candles, each in various stages of meltdown. DOREEN She sighs and walks through a swinging door on the far side of the room. INSERT - CANDLE Doreen does not see as one candle flickers briefly alight, then extinguishes itself. INT. THE KITCHEN (CONTINUOUS ACTION) Doreen sets down the groceries and unpacks a few items. She then sighs and heads back out of the kitchen. INSERT - THE FAUCET Over the kitchen sink, one of the faucet handles turns of its own accord and blood pours out in a stream. The faucet turns on the other handle, and the faucet spews water, washing the blood down. Both handles turn off. All is as it should be. INT. THE LIVING ROOM - NIGHT (LATER) It is a few hours later. Doreen takes her hand off the planchette of the Ouija board and uses it to prop her head up. She stares at the planchette blankly. Then she begins to blow out the candles. INT. THE LIVING ROOM - NIGHT - LATER She is busy watching the news. A story is on about the upcoming mayoral election. T.V. ANNOUNCER As it is right now, our present mayor, Leonard "Lenny" Reid, has no immediate threat in his opposition, newcomer Gary Stockman. INT. THE LIVING ROOM - NIGHT - POV SHOT A strange chord of music accompanies the POV: it is a view of Doreen through someone's--something's--eyes. Its heavy breathing can be heard, but Doreen seems not to notice. It seems to be behind the room's other couch. ANNOUNCER Even though Reid missed his bid for Governor several years back by an OVERWHELMING majority, we need a real man to challenge him, or we may just see Reid enter an unprecedented FOURTH four-year term as Mayor. The eyes focus on the television, absorbing what it's saying, then turn back to Doreen. DOREEN starts to feel as though she is being watched (and she is!). She fidgets uncomfortably in her seat, looking around nervously. DOREEN Is someone there? No answer, of course. DOREEN (cont'd) (to herself) You're being silly Doreen. Just watch some T.V. and calm down. A good suggestion. She seems about to take it...but then the power goes out. DOREEN (cont'd) Just great. Suddenly, a hissing sound is heard. She looks. A candle on the table has flared alight. As she watches in horror, all the other candles flicker on. They begin to light and extinguish themselves in rapid succession, in patterns, but even in the flickering of the light, she can see the Ouija board. She can see it because it is floating in the air. The planchette is moving across it quickly, spelling one thing out over and over again: her name. In case she didn't get the point immediately, the board also goes up in flames. When it goes out, six letters have arranged themselves in the center of the board, surrounded by black carbon burn. D, O, R, E, E, N. She gets up, to do what God only knows, but then a grunt comes from behind the other sofa. She stops. Another sound comes, this one an unearthly snarl. She scurries behind her sofa, looking for the phone...and immediately barks her shin on the phone table, knocking the phone to the floor. She grabs it, stands up, and dials 911 as she moves away from the couch...and a huge shadowy shape looms up behind her in the moonlight. 911 OPERATOR (filter) 911 Emergency. DOREEN Hello, this is Doreen Boyle. There's been a blackout in my apartment and I think there's someone in my apartment with me. 911 OPERATOR (filter, speaking quickly) All right, ma'am, please give me your address and we will dispatch a unit immediately. But Doreen doesn't hear this. She has dropped the phone, listening instead to the heavy breathing behind her. She turns slowly...and screams as a bright light illuminates her face and an ungodly roar joins her in hellish harmony. EXT. NEW YORK CITY STREET - GHOSTBUSTERS LOGO - NEXT DAY The THEME MUSIC kicks in with the view of the familiar "No Ghosts" symbol -- without the silly two fingers -- painted on the side of the Ghostbusters' emergency vehicle, the Ectomobile, as it wails down the street back home to the Ghostbusters firehouse. The electronic scrolling words mounted on its side read "ANOTHER SUCCESS FOR THE GHOSTBUSTERS!" All the Ghostbusters are inside. RAYMOND STANTZ is driving, EGON SPENGLER is riding shotgun, and WINSTON ZEDDEMORE is in the back with PETER VENKMAN. But this is not readily visible, because smoke is pouring out of all the open windows. INT. FIREHOUSE GARAGE (CONTINUOUS ACTION) The Ecto pulls in, turning off its siren, and the Ghostbusters secretary JANINE MELNITZ walks up to it, as Stantz shuts off the engine. The Ghosbusters pile out frantically, each of them holding a pair of smoking traps in each hand -- four traps per Ghostbuster. JANINE (coughing) So how was Amityville? STANTZ (wearily) Possessed. VENKMAN If I ever again hear someone call it the "Amityville Hoax," I won't be responsible for my actions. WINSTON It took all of us to hold Jodie down. JANINE Jodie's the pig, right? SPENGLER (correcting her) Jodie WAS the pig, yes. JANINE (confidentially, to Spengler) I was reading up on the Amityville Horror while you guys were away. I'm really proud of you guys. How did you plug up that well? SPENGLER (to Stantz) Ray, tell her about the well. STANTZ The dimensional portal? Spengler nods. STANTZ (cont'd) (to Janine) The well was filled with black slime. We thought of reversing the particle flow, but the gate had been open too long for that to be effective. So we sealed the well permanently. JANINE How'd you do that? Stantz gestures to the Ecto. Winston has pulled an empty SLIME-BLOWER out of the back and is taking it back to the armory. JANINE Oh... SPENGLER We got some very good readings from the well before we sealed it. STANTZ Can we use them? SPENGLER Definitely. VENKMAN You do that. I'm going to get some sleep. I had no idea Amityville was that far away. They really should have called us sooner. Venkman walks away, AD LIB griping good-naturedly. Janine walks away after him with a pair of traps, and Spengler looks at Stantz. SPENGLER I'm too old for this. STANTZ What? Are you kidding me? I saw the way you held down that one hellspawn. Remember that? SPENGLER Yes. But I don't know if I could do it again. STANTZ (sighs) I know, Egon, but we have to keep going. The world needs the Ghostbusters. Spengler nods. SPENGLER We need some new blood. To keep the business going after our lifespans end. STANTZ That's an idea! I'll have Janine place a "Help Wanted" ad in the Times. SPENGLER I'm going to retire from ghostbusting in practice. But I will stay on and work on it in theory. I'll also train the new recruits. STANTZ Training. The lucky bastards. SPENGLER We can use the old repair area for the fire trucks as a training area. We'll just have to seal up the doors for the trucks with concrete. (snaps his fingers) (excitedly) We could use Slimer as a training ghost. STANTZ Good. Put the little spud to use. That's a plan. I'll tell the others. Spengler nods in agreement and Stantz walks away as fast as he can with his traps, coughing. Spengler stares at the traps in his hands and sighs. SPENGLER (quietly) I am going to miss this, though. He presses a button mounted on the wall and the garage doors rumble shut. He leaves the garage. INT. RECEPTION AREA (CONTINUOUS) Spengler walks by Janine's desk. He is about to head down to the containment unit when something on the wall catches his eye. It is a mirror. INSERT -- THE MIRROR Spengler's reflection, tired and worn, is clearly visible in the mirror. Above the mirror is written "THIS IS THE MOST IMPORTANT MEMBER OF THE TEAM -- SAFETY FIRST!" Spengler sighs again and leaves. INT. JANINE'S PHONE (A LITTLE LATER) It begins ringing. Janine comes up the stairs from the containment unit and yells, absurdly: JANINE I'll get it! (picks up the phone) Ghostbusters. INT. CONTAINMENT UNIT (SAME TIME) The Ghostbusters are standing around the unit, calmly talking shop over coffee and donuts. STANTZ That was definitely worth the long drive. I mean, we actually came up against one of the strongest demonic forces ever to be publicized and beat it! He nonchalantly takes a bite of his donut. VENKMAN And the pay was pretty good, too. WINSTON It wasn't nearly as bad as the books made it sound. VENKMAN Well, the smell was pretty bad. SPENGLER But definitely not as bad as Slimer. SLIMER pokes his head through the wall at the sound of his name. Venkman looks over. VENKMAN I still haven't completely forgiven you for that slime thing. You know. The little incident with my roast beef sandwiches last week. Slimer frowns. Venkman sighs. VENKMAN Oh, hell. Here, have a donut. Slimer floats over, grabs a donut, and scarfs it down. It falls through his body and hits the floor. Slimer burps and flies back through the wall. The Ghostbusters watch him go without interest. WINSTON That reminds me. We're out of Mylanta. Janine yells down the stairs to them. JANINE We've got a call, guys! Stantz groans. STANTZ Tell him we just got back from a job. We'll get there later today. A beat. And then: JANINE They say they won't wait. VENKMAN Well, just who the hell do they think they are? Another pause. JANINE The NYPD. Venkman jumps, caught off guard. He looks at his co-workers. Stantz looks meaningfully at Spengler. Spengler shrugs. SPENGLER I'll retire from field work tomorrow. Stantz grins and nods. EXT. APARTMENT BUILDING - LATER The police have all parked around the building. The Ecto pulls up and the Ghostbusters, tired but official, get out and shoulder their proton packs. A police detective, DETECTIVE STUBBS, approaches them. He introduces himself. the Ghostbusters do the same. STANTZ What's the deal? STUBBS Well, I'm not really sure what we're dealing with here. We got a 911 distress call at about ten-thirty last night. The caller dropped the phone before we could get the address, but we have a computer that tracks the address just in case. STANTZ What was the call? STUBBS A woman caller told the operator that there had been a blackout and there was someone else in the apartment with her. VENKMAN That sounds like a normal police case. STUBBS Yeah, well, it stopped being normal right about there. No one else reported a blackout and all the circuts were checked. They've been working fine. STANTZ That's still no reason to call us in. Stubbs sighs in resignation. STUBBS Just check out the apartment for us, okay? My men have been informed to let you in. Seventh floor. Stantz puts a pair of ecto-detection goggles on his head and walks in. The others follow. INT. SEVENTH FLOOR HALLWAY (A LITTLE LATER) The Ghostbusters step off the elevator and look around. A policeman is interviewing and elderly couple. Across the hall from him stands a group of policemen outside an apartment. Stantz motions the others cautiously forward. He is holding a PKE meter. Spengler clutches the Giga-meter. INT. THE APARTMENT (CONTINUOUS) Looking into the apartment, it is instantly obvious why the Ghostbusters were called. There are large amounts of ectoplasm on the walls and some behind the couch. The Ouija board and planchette and candles are all covered in a film of slime. Both meters instantly indicate high readings. Stantz swallows and puts on the goggles. He jumps at what he sees and takes them back off. STANTZ Something was definitely here. WINSTON I don't need those goggles to know that. STANTZ Okay, keep on your guard, fellas. They begin inspecting the room. INT. SEVENTH FLOOR HALLWAY (LATER) The policeman has moved further down the hall and is now interviewing the "distraught" Sedah. SEDAH I can't believe it. I just can't. I talked to her just yesterday! The policeman attempts to calm Sedah as the Ghostbusters come out of the apartment. THE PKE METER on Stantz's belt reads zero -- until they get near Sedah, at which point the needle leaps into the red. STANTZ looks at the meter, then at Spengler. SPENGLER looks at the Giga-meter and switches it on. The needle flies into the red and the thing begins to click madly. VENKMAN What the hell is going on? SEDAH looks at the Ghostbusters over the policeman's shoulder. He looks worried, but the policeman dismisses it as worry over Doreen. SEDAH (thinking quickly, to the officer) Would you come inside? I need to sit down. The policeman agrees and Sedah closes the door behind him, sparing a menacing glance toward the Ghostbusters which no one else sees. Both of the meters on Spengler and Stantz's belts suddenly drop back into inactivity. They look at each other in surprise. Stantz swallows. STANTZ Must have been a malfunction in the meters. SPENGLER I doubt it. STANTZ Uh-huh. So do I. EXT. DETECTIVE STUBBS - LATER He is watching the Ectomobile as it pulls away from the curb. He quietly repeats to himself what the Ghostbusters told him. STUBBS "You've got PKE activity, but no ghost. We'll get back to you." (snorts disapproval) Some scientists. He walks into the apartment building. EXT. CENTRAL PARK - NEXT DAY A young man, JAKE MARLEY, is reading the New York Times on a park bench. His friend, ART RADLEY, is busy whistling at women as they pass by. The newspaper headline is "The Amityville Hustle," with the subtitle "Ghostbusters Conclude the Famous Demonic Case." A secondary story is "Reid Up Thirty Percent in Latest Poll." Jake puts down the front page and picks up the classified section. Art looks away from the women for a minute. ART Why do you look through that paper every damn day, man? JAKE I'm tired of having to ask our parents for cash. I want to get an easy job that pays. (excited) Like this one! Art peers over his shoulder. INSERT - CLASSIFIED AD The ad indicated by Jake's finger is headed by the "No Ghost" symbol. Beneath is written: "Ghostbusters. Help Wanted. No experience required. Set up an interview at the number below. 555-2987" BACK TO SCENE Art looks unbelievingly at Jake. ART GHOSTBUSTERS?! (picks up front page, points to headline) THESE Ghostbusters? Jake, are you crazy? JAKE Art, there's no such thing as "ghosts." ART Yeah, and -- ? JAKE AND, since there's no such thing as ghosts, ghostBUSTING must be a breeze. Understanding dawns on Art's face. ART Okay, let's find a phone. INT. FIREHOUSE - NEXT DAY Stantz and Venkman are standing around with the television on in the background, discussing the first police case they've ever truly been involved with. VENKMAN Okay, Ray, this just doesn't make sense. You've researched the building. It doesn't have a history of paranormal activity. No one died in that apartment. What's the deal? STANTZ Well, I noticed that the woman had been using a Ouija board. Ouija boards are supposedly a way of contacting the dead. VENKMAN What is it about me that makes everyone think they have to explain everything to me? Is it my hair? I KNOW what a Ouija board is. STANTZ Okay, okay. But unfortunately by calling for spirits to manifest, you may be inviting demons into your life. Like in "The Exorcist." VENKMAN Well, that wasn't pea soup all over the walls. (thinks for a moment) Was it? STANTZ (shakes his head) No, it was definitely ectoplasmic residue. (beat) I think that the tenant woman is the first person ever to be abducted by the paranormal. VENKMAN Unless you count toothless people from Inwood, Iowa. STANTZ I'm going to do some research on the tenant. That might explain the Ouija board, if nothing else. Venkman is about to respond when a huge metallic bang comes through the open window. VENKMAN What the -- ? He walks over to the window and looks out. EXT. OUTSIDE THE WINDOW (CONTINUOUS) Venkman looks out to see a huge cement truck pouring cement down the ramps which lead down to the unused truck repair center. VENKMAN (yelling over the noise) Hey, what are you doing? We've made all our payments for this month! He just now notices Spengler standing next to the truck, watching the cement pour. VENKMAN (cont'd) Egon, what the hell are you doing? Spengler looks up. He motions for the truck driver to keep pouring. SPENGLER I'm going to train the new recruits in our repair garage. VENKMAN They get training now? SPENGLER If the proton streams hit the doors they would blast them apart. We need to reinforce the doors so that no one sues us. VENKMAN Why would they be shooting the doors? SPENGLER If they're anything like us, they'll be shooting everything. INT. THE TELEVISION (SAME TIME) Venkman and Spengler are arguing in the background, and Stantz is watching cartoons without interest. The cartoon is interrupted with a SPECIAL REPORT BULLETIN. The announcer seems a bit shaken by the news he is about to deliver. ANNOUNCER Hello, I'm Trey Holland. Mayoral candidate Gary Stockman has been found murdered in his New York home. He was shot in the head sometime last night. (a picture of Stockman is shown onscreen) Stockman was born and raised in a Brooklyn home, the only child of a single mother. His father was killed in the war. This was his first attempt at any political position. The police have no leads. We will have a more fitting tribute to Mr. Stockman tonight at six. We now return you to your regular programming. INT. JANINE'S PHONE It rings and she picks it up. JANINE (bored) Ghostbusters. (listens) Uh-huh. Right. (more excited) Oh, sure, sure. So, how many arms did you say? Uh-huh. Okay, just give me the address...right. They'll be right there. She hangs up the phone and turns to the button on her desk. It has written above and below "$$$ CALLS ONLY." She slams her hand down on the button. INT. REC ROOM - SAME TIME The Ghostbusters THEME MUSIC starts and Stantz and Venkman galvanize into action, riding quickly down the firepole. Winston hurries out of the bathroom, buckling his belt, and slides down the pole. INT. FIREHOUSE GARAGE - CONTINUOUS The Ecto roars and wails out onto the street and the MONTAGE begins. ANNOUNCER (V.O.) (fades in) ...whereas the new mayoral candidate, Henry Sedah, has climbed five percent in the latest polls. (changes topic) But now, on to a less political topic. With fifteen years of experience under their belt, the Ghostbusters are still going strong. Earlier this week they returned from a successful campaign launched against the spooks of Amityville. EXT. TIMES SQUARE The Ghostbusters proudly hold up a smoking trap for all the witnesses to see. ANNOUNCER (V.O.) Last night they were spotted at Central Park, where they did away with a dead old man who frightened the kiddies with his ghostly doberman. And just today they were headed for Radio City Music Hall to grab the diva that wouldn't leave- a. INT. RADIO CITY MUSIC HALL The manager, sobbing, is counting out bills into Venkman's hand. Behind them, Radio City Music Hall is in total disarray. ANNOUNCER (V.O.) (chuckles at his idiotic joke) Who knows what the Ghostbusters will be up to next? All I know is that they'd better not lose steam anytime soon. There're plenty of people who think they've seen ghosts, and lots of money to be made. Maybe I should become a Ghostbuster. (chuckles again) On a more serious topic, still no leads as to the murder of Gary Stockman... INT. FIREHOUSE REC ROOM - NIGHT Spengler is busy assembling a huge machine against the wall which faces the street. He is working under some strain. He wipes sweat off his forehead with his arm, takes a drink of soda, and sets back to work. EXT. CENTRAL PARK - DAY The Ecto takes a sudden detour through the park, sending picnickers and crack fiends scattering. EXT. THE BRONX - NIGHT The Ghostbusters are walking nervously down a dark alley, their proton guns drawn. Behind them, huddled together in fright, is a gang of the toughest hoods you've ever seen. With them is a reporter. A gangster ghost jumps out and pulls a tommy gun on the Ghostbusters. They fire at him. INSERT - NEWSPAPER HEADLINE The headline, with a picture of Stantz firing his weapon, is "Fumble in the Bronx." The subhead, "Ghost Makes Mistake of Attacking Ghostbusters." INT. ELLIS ISLAND The Ghostbusters are being paid by a greatful groundskeeper. NEWSPAPER HEADLINE "Ghostly Immigrant Deported." INT. EMPIRE STATE BUILDING - GIFT SHOP The gift shop patrons are looking desperate, and they all get into the elevators as the Ghostbusters get off and take over. SOUVENEIR EMPIRE STATE BUILDING MODELS They are picked up by invisible hands and thrown, needles first, at the Ghostbusters. The Ghostbusters fire, shattering the glass doors and vaporizing the models. EXT. THE STREET BELOW - SAME TIME Onlookers point and gawk at the lightshow being fired in all directions from the top of the building. EXT. ECTOMOBILE The car pulls up a street to confront a very large spectre looming up in the center of the street. Civilians are scrambling in all directions. The spectre roars -- and the Ectomobile fires a strong proton blast at it. The ghost is snared, the car fires an energy beam at it, and the ghost is sucked into a trap mounted on top of the car. INT. THE GHOSTBUSTERS FIREHOUSE THEME MUSIC fades out. Spengler and Stantz are putting the finishing tweaks on a huge machine that seems only half-finished. Wires and hoses are hanging to the ground and some of the metal plates seem only half-on. STANTZ (excited) This is it, Egon! The first real glimpse of the spirit realm! We'll go down in history! SPENGLER If history continues to exist after our first test of this equipment. Stantz frowns but doesn't respond. He walks over to the other side of the machine, where there is a large switch and a window. Stantz wraps a hand around the handle of the switch. STANTZ (to Spengler) Turn on the tape. Spengler flips on a tape recorder. STANTZ (cont'd) (loudly, towards the tape) Test, test. Spengler stops and plays Stantz's voice back successfully. He rewinds and switches the tape back on. He then leans in much closer than necessary and begins to yell into the microphone. SPENGLER Test of inter-dimensional apparatus. We are now preparing to open the gate to worlds beyond our own. First test. He nods to Stantz. STANTZ (to the recorder) Subject: Ray Stantz. First living human to travel to the spirit realm. (to Spengler) Okay, I'm going in. Cover me. He takes a deep breath, holds it, and throws the switch. For a moment everything gets psychedelic and the world begins to spin. Then, it comes back into focus. Stantz is still in the Firehouse...but it's not right. It's older, run- down, mouldy. Dark. Stantz doesn't notice. He is too intent on what he sees out the window. POV - STANTZ Outside the window, it seems that the world has gone insane within two seconds. Two men are walking down the street; one bumps into the other. The other, without giving it a moment's thought, pulls a gun and shoots the first man, not missing a step. The first man continues along his way with a huge hole in the side of his head. A red cab purposefully swerves out of the center of the road to run down a pedestrian. The pedestrian passes through the cab, extending his middle finger to the back of the cab as it drives away. A bum across the street is panhandling with a skeletal hand. Someone kicks him and one of his feet clatters down the sidewalk. He gets up reluctantly and retrieves it. And just barely visible in the distance is the Statue of Liberty. She looks terrible. The metal of her body is a charred black. The points of her crown appear to be curved, like horns. Instead of a torch, she holds aloft what appears to be a pitchfork. STANTZ's face is shiny with sweat. He blinks heavily. He is frightened out of his mind - but he is also exultant. His eyes are full of terror, but a grin is plastered to his face. His hand is still on the switch. Spengler is still behind him, but, like everything else, something is not quite right about him. STANTZ (turning to Spengler) We did it! Egon, we-- He breaks off as he finishes turning, and comes face-to-rotting-face with Spengler's decaying doppelganger. HELLISH SPENGLER's eyes are glazed but intelligent. His skin his a disgusting green- yellow, and there are places where dirty bone are visible. Worms and bugs are crawling around in his thin white hair. It appears at first that he is grinning, but that proves only to be because his lips have rotted away, baring his teeth in an eternal sneer. He reaches out hands from which great gobs of flesh are hanging and proceeds to throttle Stantz. Stantz beats at Hellish Spengler with his free hand, and as he readies his other hand for the fight, he inadvertantly throws the switch back. Everything swirls, and the world is suddenly back to normal...but Spengler -- normal Spengler -- still has his hands wrapped around Stantz's throat. His eyes are squeezed together with the strain. STANTZ (choking) Egon! EGON! Spengler opens his eyes, and then opens them wider as he sees Stantz. He lets go, and Stantz falls to the floor. Spengler stares at his hands. There is slime on the palms. Stantz rubs his neck. His hand also comes away with slime on it. His neck is soaked with it. He coughs, then stands up. STANTZ What happened? SPENGLER (still shocked) After you threw the switch, you seemed to decay right in front of me. I tried to talk to you...it, and it attacked me. I had just gotten it... subdued...when you reappeared in my hands. Stantz looks at the machine, then at Spengler. He wipes his neck and stares at the slime for a moment. Then he walks over to the tape recorder, which is still going. He leans in close and speaks softly. STANTZ (calmly) Test successful. He switches the tape off. INT. THE FIREHOUSE (LATER) Stantz is leading Venkman and Winston into the room with the large machine. Spengler is busy doing his best to complete the machine's wiring. Stantz, Venkman and Winston are all wearing a proton pack and each has a trap attached to his belt. VENKMAN THIS is why we went all the way to hell and back in Amityville? SPENGLER (to Stantz) I'm not too sure, but I think that your double being sent here was a result of equal mass displacement, something that probably kept the universe from collapsing on itself the last time you crossed over. I think that the connections I've finished making should be enough to equalize the mass of both dimensions without someone having to be sent here. STANTZ (to Spengler) Great. (to the others) You guys ready? WINSTON (hesitantly) You know, I think this could be a mistake. I mean, isn't it dangerous to meet the spooks on their own turf? Stantz and Spengler exchange glances. Stantz sighs. STANTZ Egon and I have been working on some experiments concerning our ectoplasmic containment unit. But to continue the experiments, we have to have a more concentrated form of ectoplasm. SPENGLER We've determined that ectoplasm is less potent in this world than in its own. For the purpose of the experiments, I need you to catch a ghost. Venkman is considerably less excited at the chance to travel to the spirit realm than Stantz was. VENKMAN Piece of cake. So why do three of us need to go? SPENGLER If the ectoplasm is of a different concentration in that world, it's almost impossible to guess how effective the proton packs will be in that world. VENKMAN I heard the word "almost" in that sentence. Get on your calculator and figure it out. We have other calls to get to. STANTZ Venkman, if our experiment works, there will never be any calls again! VENKMAN And why is that? STANTZ I'll explain as soon as we get back. Venkman rolls his eyes. INT. THE SWITCH Stantz walks over to it and grabs hold. He reaches for Venkman's hand. Venkman takes his hand reluctantly. Winston grabs Venkman's hand. VENKMAN So now what? Do we start singing? WINSTON Anything but Kumbaya! Stantz doesn't answer, but instead flips the switch. INT. HELLISH FIREHOUSE GARAGE - LATER The Ghostbusters walk by a car that looks very similar to the Ectomobile. They don't notice, but the license plate reads BLOOD-1. Stantz puts a hand up against the button that opens the door mechanically. At least some things are the same. He breathes deeply and pushes the button. The firehouse doors rumble open, and the squeaking of the hinges uncannily resembles a woman's scream. The Ghostbusters stare out of the open doors. EXT. THE STREET It's even worse than Stantz first saw. A vendor across the street is selling hot dogs -- or rather, human fingers in a bun. A skeletal bum, not the same one as before, holds a cardboard sign written in blood: WILL HAUNT FOR FOOD. PLEASE HELP. HADES BLESS YOU. As the Ghostbusters walk out of the Firehouse, a wandering, crazy old man with cobwebs for hair accosts Venkman. CRAZY GUY Please, miss, can ya tell me the way home? Venkman makes to pull his gun, but the old man is already wandering away, singing "Do You Know the Muffin Man?" in a warbled voice. Venkman swallows. VENKMAN There's some in every universe. EXT. THE SIGN None of the Ghostbusters notice that the sign on the Firehouse, like the firehouse itself, is different. Inside a blue prohibition circle is... a Ghostbuster? EXT. THE GHOSTBUSTERS They're looking around for something to bust. Stantz points down the street. They look. A PIMP is standing down the block, surrounded by his skeletal "escorts." On his rotting fingers are rings of all shapes and sizes. He is wearing sunglasses despite his lack of a nose, and there are chains made of gold-dipped bone around his neck. THE GHOSTBUSTERS start down the block, trying to blend in. No one seems to pay them any notice. Several pedestrians head toward them. Venkman and Winston dodge out of their beeline, but Stantz isn't fast enough. He prepares for impact... ...but instead, he passes right through one of the pedestrians. He feels himself to make sure he's still solid, and then follows the other two. A red hand covered in scales reaches out from the darkness of an alley and grabs his ankle. He looks down and sees a demon bum sitting crosslegged in the alley. One of the animal horns growing out of his skull is broken, the other looks infected. He holds out a cup and shakes it. Coins jingle inside. DEMON BUM Can ya spare some? Stantz, not thinking, prepares to reach into one of his pockets, but then looks into the cup. INSERT - THE CUP It is not filled with coins, as first was inferred. Instead it is filled with toenails, bones, and even a human eye. BACK TO SCENE Stantz recoils and runs to catch up to the others. The demon bum yells in the background, screaming the worst insult he can think of: DEMON BUM Oh yeah? Well, may God's face shine upon you! The Ghostbusters approach the pimp him, guns drawn. Each one of them can be heard charging up on his own. The pimp turns to them. THE PIMP Hey, fellas. Can I interest you in some female companionship? Venkman looks them over, and he sees one that catches his eye--because she looks normal. In fact, she looks highly uncomfortable walking around in her call girl outfit. Venkman points her out, distracting the pimp as the other two get ready for the entrapment. VENKMAN What's her name? THE PIMP That little lady there, her name's Rosemary. Venkman stares at the pimp to see if he's joking or not. He's not. VENKMAN I think I know who I want to take home. The pimp smiles grotesquely. THE PIMP Really? Who? Venkman points at the pimp. THE PIMP (cont'd) Hey, man, I don't swing that way. Venkman nods at the other two, who open up their proton streams on the pimp. He nearly breaks free, and Venkman opens fire as well. Together they just barely get him over the trap. Stantz opens and closes the trap. The trap instantly begins to smoke. The Ghostbusters smile at a job well done, but then something catches their attention: the street has gone silent. They look up and down the street. All the cars have stopped dead in the street. Everyone is staring at the Ghostbusters. VENKMAN Okay, I'm guessing this is probably an ungood thing. A moment later, after more silence, and Rosemary points an accusing finger at the Ghostbusters. She opens her mouth, and an unearthly howl comes from deep within her. The howl seems to break the dimension's paralysis, and all of the people within the city block begin to move slowly in on the Ghostbusters. VENKMAN (cont'd) Definitely double-plus ungood. The Ghostbusters break into a sprint back for the Firehouse. Seeing that they are about to get away, all the ghouls and ghosts and demons and banshees begin to run towards them. A few zombies continue to wander slowly. The Ghostbusters just start blasting randomly at anything that seems too close. Venkman stands out in front of the Firehouse with his gun on full stream. VENKMAN (to the others) Go! I'll catch up to you! The others don't have to be told twice. They run into the garage, past Blood-1 and the button that closes the doors. INSERT - THE BUTTON It just sits there...then a hands slams down on it. The hand belongs to Hellish Spengler. EXT. VENKMAN He doesn't notice as the doors scream shut behind him, leaving him trapped alone on the streets of Hellish New York. A demon with one of his horns pierced reaches menacingly toward Venkman, but a proton blast knocks him halfway across the street. Venkman backs up, taunting the citizens of Hellish NYC, then abruptly switches off his stream, turns tail and, not realizing the doors are closed, runs -- INT. THE FIREHOUSE GARAGE (CONTINUOUS ACTION) -- THROUGH one of the Firehouse doors. He blinks at the sudden gloominess and turns. Stunned to see the Firehouse doors closed before him, he looks down to assure himself of his own solidity. Then he reaches out a hand to touch the door...and it goes through as though Venkman himself were a mere puff of smoke. Venkman stares for a moment -- and then is yanked through the door. EXT. HELLISH NYC (CONTINUOUS ACTION) A cab driver, his mummified head complete with a turban, has Venkman's arm locked in his own. Venkman concentrates...and the cabbie's hands come together on themselves, passing through Venkman's arm. Venkman twiddles his fingers at the demonic throng behind the cabbie, then ducks back into the Firehouse. INT. THE FIREHOUSE GARAGE Venkman stares at the door and listens briefly as the throng beats on it, trying to get in. Venkman laughs to himself -- then stops as he hears a grunt behind him. He turns to find Hellish Spengler right behind him. Hellish Spengler reaches out, his hands claws, preparing to strangle Venkman...but they close around thin air as Venkman's tangibility lessens. Venkman laughs. VENKMAN Don't worry. I'm having as much trouble getting used to it as you are. (concerned) You know, that's not a very good look for you. You might look better with skin, but maybe that's just me. What you've got going seems to be the look around here. Hellish Spengler sneers and turns, plodding angrily away toward the rusted lockers next to the firepole. Venkman sneers mockingly back and runs after the other two. INT. THE STAIRS (CONTINUOUS ACTION) Venkman stares at them. The wood is rotten and warped, crumbling. No one is standing on them, yet they creak and groan consistently. Venkman takes a deep breath and starts up. He gets about halfway up before one of his feet plunges down into the darkness below the stairs. He pulls it up...but then it is pulled down again by a hand. He steps up onto a more stable step and peers down into the darkness. What he sees unnerves him. INT. UNDER THE STAIRS There are about three people under the stairs, from what Venkman can see...human, living people. Their faces are dirty and frightened. A woman speaks to Venkman. She is familiar. WOMAN Help us...please help... Venkman swallows. He tries to speak bravely and heroically, and he does a fair job of it. VENKMAN There's nothing I can do right now, but I swear that you'll get out of here. Hang in there. Amazingly, the woman nods bravely and sits down. Venkman runs up the stairs. The stairs moan in protest, but none of them break. INT. THE UPPER ROOM (CONTINUOUS ACTION) Stantz is making sure all the switches are in the right position. Venkman accosts him. VENKMAN There are people under the stairs. We need to come back for them or something. STANTZ We have a bigger problem on our hands, Pete. VENKMAN (unbelieving) What? STANTZ (RE: the machine) Our doubles. They didn't open the gate on this side. That means they might be away right now. VENKMAN Can we get back? STANTZ Well, yeah, but -- VENKMAN (interrupting) But WHAT?! STANTZ -- but that means that they could open the gate and cross over on their own! (to himself) Spengler and I will have to make some adjustments as soon as we get back. I'm trying to make the same adjustments on this gate, but the wiring is different. Venkman opens his mouth to answer, but stops as a huge glob of slime splats onto the machine from behind him. He jumps and turns. Hellish Spengler is pointing a plasma pack gun at him. He flicks the trigger switch and Venkman is drenched with slime. Winston and Stantz fire their own guns, but, like themselves, the beams pass through Hellish Spengler. VENKMAN Get us back! STANTZ (panicked) No! I'm not finished! Venkman grabs Stantz's elbow. Winston grabs the other. Venkman grabs for the switch...and his hand passes through it. Another blast of slime shoots by. Venkman concentrates...and grabs the switch. He throws it, the world swirls... INT. THE MANHATTAN CITY BANK (CONTINUOUS ACTION) ...and comes back into focus with the Ghostbusters standing in the Lobby of the bank. They don't notice. Venkman looks down at himself, covered with slime. VENKMAN Just like the old days. Or last week. Good old Slimer. Stantz smiles a small smile, but it is wiped off his face with the bang of a gun and the whine of a ricocheting bullet. The bullet catches their undivided attention, and they realize with a shock where they are. VENKMAN (cont'd) Why aren't we in the Firehouse? Stantz prepares to answer, but a policeman on a bullhorn interrupts. POLICEMAN (over the bullhorn) I repeat: holster your weapons and put your hands up! Venkman, Stantz and Winston hook their guns to their belts and put their hands reluctantly into the air. Venkman looks around in a more detailed search and notices that there is a frightened security guard pinned to the wall by a huge glob of slime. Several other bankers are scattered behind desks and chairs, beginning to poke their heads up to see how their hostage situation is going to end. Large blotches of slime discolor the walls and floor. A thick mixture of slime and dollar bills drips slowly from one of the chandeliers. Policemen stand on the second-story balcony, guns drawn and pointed at the Ghostbusters. VENKMAN (persuasively) Oh, okay, I get it! You think WE did this! He begins to step forward to explain, but a bullet hits the ground near his feet and he wisely backs off. VENKMAN You don't understand! We're the good guys! POLICEMAN (over the bullhorn) Save it. I'm gonna read you your rights now. You'll probably want to pay attention. "You have the right to remain silent. Anything you say can and will be used against you in a court of law..." INT. THE GHOSTBUSTER'S UNDERGROUND TRAINING CENTER - NEXT DAY Spengler is in the office that is off to the side of the center. The center is a huge room, cleared of almost everything -- the only things in the room are a table, upon which are two proton packs and a trap, and a camera in the corner of the room. Spengler is tweaking a very large machine -- not anywhere near the size of the dimensional gate, but still fairly large. It's a chamber of some sort. He twists a screw carefully...ever so carefully into place...and then Janine's voice comes in loudly over the intercom. JANINE (filter, over the intercom) Egon! Is this thing working? EGON! He jumps, and the screw falls to the floor, rolling away. He sighs and walks over to his desk. He presses a button on the phone. SPENGLER (with as much politeness as he can muster) You're coming in fine, Janine. What is it? JANINE (filter, over the intercom) The trainees are here. SPENGLER That's great. Send them down. He leaves the office, closing the door behind him. He stands by the equipment table, looking expectantly but blandly up the stairs. There is a buzzing noise, it fills the empty training hall, and the door clicks open. The two trainees, Jake and Art, come down the stairs. SPENGLER Welcome. I am Doctor Egon Spengler, a scientist and co-founder of the Ghostbusters. JAKE (amused at Spengler's seriousness) Yeah. (indicating himself and Art) We've seen you guys on T.V. We saw your ad in the paper a few days ago and we thought we'd check it out. SPENGLER Welcome aboard. He observes the look of surprise on the trainees' faces, nods in satisfaction, and continues. SPENGLER I trust Janine has already screened you? ART You mean that secretary chick upstairs? Yeah, she asked us this long question about whether we believed in a whole bunch of crazy stuff; we told her yes. JAKE (grinning shamelessly) But we kinda lied 'cause we need the job. We don't believe in ghosts. Spengler tries to hide a smile of his own as he gets back to the set routine. SPENGLER You will need to learn how to use the equipment here on the table. (points them out) The proton pack...and the ghost trap. By using this equipment, you will be able to catch and hold a ghost indefinitely. ART Hey, he just told you, we don't believe -- Spengler waves him off, interrupting as he continues. SPENGLER To aid you in your learning, our resident spectre Slimer will create a realistic capture. On cue, Slimer flies in through a far wall, leaving a dark glob of ectoplasmic residue behind him. He zips over and hovers beside Spengler. The eyes of the trainees are wide with terror. They are gaping like fish, trying to scream. Slimer stares at them curiously for a moment, then smiles. It's an endearing smile, but it might be considered frightening by the uninitiated. Now the trainees scream at the top of their lungs and bolt for the stairs, pushing and shoving to get to the top first. Jake jiggles the handle. Locked. They begin pounding on the door. Spengler and Slimer look at each other and shrug nonchalantly. INT. JANINE AT HER DESK She is talking on the phone with a potential client. She raises her voice over the pounding but pays it no other mind. JANINE Does it ask specifically for coins? Do you know of anyone recently deceased who you might have stolen coins from? (covers the mouthpiece; to the trainees) SHUT UP!! (back to the client) What was that? Well don't tell ME you're sorry, just give them back. (she switches to another line) Ghostbusters. INT. THE TRAINING CENTER The trainees realize there's no way out. They turn around slowly and walk back down the stairs warily. They are trying to look cool but their eyes are still huge and watching Slimer carefully. SPENGLER Why don't you three get acquainted while I make the preparations for the training session? Spengler walks away and into his office. Jake hesitantly sticks his hand out. Slimer takes it in his small fist and pumps it twice, confidently. Jake smiles, also hesitantly, as he wipes his slime-covered hand off unthinkingly on his T-shirt. Art grunts non-committally and grabs Slimer's hand. INT. THE OFFICE Spengler is watching from behind the one-way glass of his office and nodding, a small smile on his face. He walks to the door and opens it, stepping back out. INT. THE TRAINING CENTER (CONTINUOUS ACTION) Spengler walks back to the table, where Slimer and the trainees are amusing each other. SPENGLER All right. Let's get started. I need you boys to first put on the proton packs. I do need to warn you that the proton packs are very heavy, and the protons themselves have a large mass, adding weight when you shoot. So, do either of you have spinal problems or a history of such in your families? Jake and Art exchange glances and shake their heads. SPENGLER (cont'd) You're both quite sure? They nod. Spengler breathes deeply and nods as well. SPENGLER (cont'd) All right. Put them on. The trainees struggle into the proton packs as Slimer looks on, giggling. Spengler looks them over. They stand uncomfortably and without a great deal of balance, but he nods anyway. They reach back and pull the guns, looking at them curiously. SPENGLER These packs each produce a solid stream of positively-charged ions. Each pack has a high disruptive power and is fully licensed by the state of New York. To turn on the pack, you hit the switch here. He points it out. The trainees try to flick the switches quickly and their fingers slip. They try again, and with a bit of effort get the switch to move. They strain for a moment under a new weight, then quickly equalize. Spengler nods approval. SPENGLER To lock and load the barrel, give the front grip a quick quarter turn clockwise and back again. Jake locks the barrel easily into place. Art struggles for a moment, then looks down the barrel, searching for an obstruction as he tries again. Spengler knocks the gun away from Art's face, narrowly saving Art from being poked in the eye with the extending barrel. SPENGLER (to Art, semi-angry) These are guns. NEVER look down the barrel of a loaded gun. Art has a hurt expression on his face. Spengler sighs. SPENGLER (cont'd) We'll work on it. Art brightens a little. Spengler gets back to the routine he's created for the training. SPENGLER (cont'd) Ready your guns by flicking the switch in the middle of the gun's chassis. (notices their blank stares) The body of the gun. They flick the switch and the guns light up. SPENGLER (cont'd) Lastly, to fire your guns, flick the switch directly above the switch which turns on the pack. He sees their thumbs move toward the switch. He and Slimer back up. SPENGLER (cont'd) Don't touch them yet! Their thumbs move away. Spengler sighs in relief and holds up a finger for emphasis on his next point. SPENGLER (cont'd) Listen carefully, this is very important: don't cross the ion streams. ART (instantly) Why not? Spengler stares at him for a moment, surprised into deja vu. SPENGLER It would be bad. JAKE You know, I didn't used to think ghosts existed, and now I find out I'm wrong. I'm confused about everything now. What do you mean "bad"? Spengler looks from Art to Jake and back again, blinking slowly. He mumbles quietly to himself. SPENGLER You've got to be kidding me. (sarcastically) Two more Venkmans. How wonderful. JAKE What? Instead of answering Jake's second question, he answers Jake's first, by rote. SPENGLER Try to imagine all life as you know it stopping instantaneously and every molecule in your body exploding at the speed of light. Art gives a low whistle. SPENGLER (cont'd) Right. It's something we refer to as "total protonic reversal." THAT'S bad. JAKE (breathless) Yeah, no shit. Spengler lets this go. SPENGLER The object of this exercise is to snare Slimer in your ion streams and get him here, into the trap. To use the trap, slide it underneath the snared ghost and hit the button once with your foot to open it. To bind the ghost and close the trap, hit the button again. If you're really having trouble and need a quick entrapment, stomp hard once, but I strongly recommend that you do this sparingly. Make sure when you close the trap that you shut off your streams and do not look directly into the trap. JAKE Why not? Spengler locks eyes with Jake. SPENGLER It would be bad. Jake nods and bites his lower lip, understanding fully. ART So, how do we catch a ghost again? Spengler stares at him. Art tries again. ART (cont'd) I mean, how do we "snare" it? If our streams go straight, then what can we do to grab it? SPENGLER Just try and get the beam to hit the ghost and it will wrap itself around the ghost, keeping it in place. You'll see that the beams rarely move in a straight line. (remembers something) To shorten or elongate your streams, which you will need to do if you need to bring a ghost low over the trap, turn this black knob. Clockwise for more stream, counter-clockwise to shorten it. He points to a black knob near the barrel of the gun, next to a red button. SPENGLER (cont'd) For this exercise, you will be going full stream. Jake raises his hand. Spengler, feeling mixed amusement and annoyance, acknowledges him. JAKE Oh, um, see, this sounds cool and everything, but you said these beams can really mess things up. Slimer's cool -- well he kinda stinks, but you could sorta get used to it -- and, uh, I don't want to hurt him. Spengler smiles now. SPENGLER Being a ghost, he has no nerve endings and thus feels no pain. To demonstrate, Spengler sticks his hand into Slimer's lower torso. His hand is semi-visible within Slimer. Slimer doesn't react. SPENGLER (cont'd) The only reason most of our cases put up a fight is because they don't want to be taken from their haunt. He removes his hand from Slimer and wipes the ectoplasmic residue absently on his clothes. SPENGLER (cont'd) I will watch you from my office and record your progress on the camera. (he points it out) Let's get started. (to Slimer) Go easy on them. Slimer raises his hand to his brow in salute and flies off through the wall. Spengler walks into his office, closing the door behind him. JAKE (to Art) You believe this? Art nods solemnly. Jake nods back. JAKE Yeah, me too. The lights flicker. A light wind picks up in the closed space. Their thumbs go to the firing switches. ART What the -- He stops as Slimer flies back through the far wall. He does not look like the same spectre that just left. His face is a mask of malevolence and his eyes, normally a soft yellow, are a harsh and bright red. Jake screams and fires at him. Art just looks on in shock. JAKE (yelling) Egon! I think Slimer went rabid or something! Jake struggles under more weight in his pack. The power of the proton blast is like a fire hose, and he stumbles backward. His proton stream tears smoking black loops into the wall. Slimer dodges the stream and skirts over to the other side of the room, by the one-way glass -- or two-way mirror, depending on how you look at it. Jake swings his beam over toward Slimer. Slimer dodges, and the proton stream ricochets off the mirrored wall and hits the camera in the opposite corner dead-on. The camera explodes violently. JAKE Aww, damn. (to Art) I could use some help here! Art opens fire, but the stream is more powerful than he is prepared for, and his gun swings out of control for a moment. His stream comes very close to crossing Jake's, and Jake pulls his stream frantically away, doing extensive damage to the walls and ceiling. INT. THE OFFICE (CONTINUOUS ACTION) Spengler is sitting comfortably in a chair, trying to put that screw in again. The walls of the office are heavily soundproofed, and the only audible noise is some soft music playing over Spengler's stereo. However, through the glass, Jake and Art are clearly visible, frantically firing their streams and causing general havoc as they attempt to apprehend Slimer. Spengler spares a glance to the glass, nods approvingly, and sets back to work with the screw. INT. THE TRAINING CENTER Art's beam slices through the air, cutting the table with the trap still on it cleanly in half. The trap clatters to its side on the floor. Slimer still looks frighteningly malignant, but then he disappears. The trainees shut off their streams, still yelling for a moment, and look at each other apprehensively. INSERT - THE TRAP Pushed by Slimer's invisible hands, it rights itself onto its wheels. The button places itself down properly. BACK TO SCENE The trainees are scanning the room, their fingers itching on the trigger switches, and a huge sound comes from the left side of the room. With a war-cry, they turn and fire at nothing. Slimer raises up from the floor behind them and roars. They turn slowly and try to box him in. He weaves down. Art tries to move in closer and his foot ends up kicking the trap. It rolls out to the end of its cord and sits. Jake's stream wraps itself around Slimer. Jake whoops with joy, but Slimer puts up one hell of a fight. Jake sees the trap on the floor. JAKE Art, get the trap ready! Art nods and stands over the trap button. He sees Slimer about to escape Jake's beam and fires his own, reinforcing Jake's stream and trapping Slimer efficiently. Jake begins to get Slimer positioned over the trap. He bumps into the wall with Slimer still too far to one side. For a moment, hopelessness crosses his face, then he brightens and reaches for the knob that shortens his stream. Art sees and does the same. They get Slimer over the trap and Art tromps once on the button. The trap doors open and the trainees, thinking that the trap is about to close, both shut off their beams. Slimer escapes and the trap sits open on the floor. ART SHIT!! Slimer is on the other side of the room, panting. Irritation comes over Jake's face and he takes charge without even realizing it. JAKE Full stream! They blast at Slimer full stream. JAKE (cont'd) Get him over the trap! Move him! They begin to force him toward the trap. INT. THE OFFICE (CONTINUOUS ACTION) Spengler is no longer working on the machine. He is staring out the glass at the trainees, smiling intently and nodding slowly. INT. THE TRAINING CENTER (CONTINUOUS) Jake and Art have Slimer moving quickly toward the trap. Jake screams - - JAKE NOW!! -- and Art stomps on the button. They both shut off their streams and turn their heads. An inverted pyramid of light flies out of the trap, engulfing Slimer and sucking him down. The trap shuts and a green LED light begins blinking as the trap beeps twice. The trainees stare at the trap unbelievingly. Someone starts clapping slowly, and they turn their guns impulsively on Spengler. He backs off for a moment, then begins laughing. They also begin laughing, a high sound on the verge of hysteria. It tapers off, and Jake points with his gun to the trap. JAKE What's the little blinking green light mean? SPENGLER It means two things. One: the blinking means that a ghost is incarcerated inside. Two: the fact that it is green means that it is a training trap. Used in these simulations. Art seems surprised. ART Simulation. Right. He stomps on the button and they all look away. When they look back, Slimer--his own, pleasant self--is floating above it. SPENGLER The training trap releases Slimer easily. The real traps, with blinking red lights, can only be emptied into our Containment Unit in another part of this basement. Jake nods in semi-comprehension. Art now addresses the question being pondered by all. ART What happened to Slimer just now? He scared the crap out of me! Slimer giggles. Spengler's grin broadens. SPENGLER Slimer can alter his appearance at will. Although I didn't ask him to do it, he made his visage more frightening and thus prepared you better for more realistic cases. Janine's voice comes in through the open door of the office. Even from this distance, it is very loud. JANINE (filter, over the intercom) Egon! Spengler walks into his office. Jake speaks briefly to Slimer -- JAKE He said go easy on us, man! -- and follows. Art follows as well. INT. THE OFFICE (CONTINUOUS) Spengler presses the intercom button -- after he turns down the volume on his phone. SPENGLER Yes, Janine? JANINE (filter, over the intercom) There's a free repeater in Brooklyn. I've got the address written down up here. The others are still away. Do you want to handle it? SPENGLER (without looking up) No, I think this is a good one for our new recruits to warm up on. JANINE (filter, over the intercom) Fine. Spengler addresses the gaping trainees calmly. SPENGLER I think you can handle it. JAKE You think we -- Were you WATCHING just now? Spengler ignores the question and continues. SPENGLER The keys to the Ecto are in the ignition. I trust that at least one of you has his license? JAKE Well, yeah, but-- ART (breaking in) We just barely trained for the first time! Spengler laughs without much humor. SPENGLER That's one time more than we ever trained. Our first job was our training. The Sedgewick Hotel. That's where we first met Slimer, incidentally. Go upstairs and get the address from Janine. What size clothes do you wear? JAKE Large. ART Ditto. SPENGLER Perfect. Go upstairs and grab one of my old uniforms, each of you. There should be proton packs and a trap in the back of the car. Make sure. Then get going. The trainees, still shocked, walk out of the office and up the stairs, saying good-bye to Slimer without realizing it. Slimer waves after them. Spengler runs out of his office. SPENGLER (cont'd) Oh, by the way: what are your names? INT. COURTROOM - DEFENSE TABLE - NEXT DAY The courtroom is filled with murmuring spectators as Venkman, Stantz, and Winston prepare to stand trial against the bank. STANTZ I'm having the strangest feeling of deja vu. VENKMAN No, last time we were on for violation of a judicial restraining order. This time we're being tried for criminal assault. (to Winston) You missed the last one. This is just for you. Have fun. LOUIS TULLY, lawyer, CPA, former demonic possession victim and honorary Ghostbuster, is seated with them at the table, clenching and unclenching his fists anxiously. LOUIS (very nervous) Guys, this is only the second time I've done this. I've never tried to get a criminal off the hook. Venkman leans over to Stantz. VENKMAN (quietly) Maybe we should have taken them up on that offer to give us one of their own lawyers. Stantz nods. THE BAILIFF calls the court to order. BAILIFF All rise. (pauses) The trial of the Manhattan City Bank against...the Ghostbusters...will now begin. The honorable Judge Wexler presiding. Stantz looks at Venkman. STANTZ WEXLER? THE JUDGE comes out of his chamber. He is the same Judge as in the previous film. He gets halfway up the stairs, then looks for the first time at the suspects. INSERT - DEFENSE TABLE - JUDGE'S POV Venkman twiddles his fingers at the Judge discreetly. BACK TO SCENE THE JUDGE blanches and turns around without reaching the stand. He retreats back into his chambers. JUDGE (yelling) Not guilty! Case dismissed! The court falls into an uproar as the bailiff goes to retrieve the Judge. AT THE DEFENSE TABLE, Venkman starts to walk away. VENKMAN Okay guys, that's it, let's go. LOUIS We can't. VENKMAN (angry) Why not? We were just acquitted! LOUIS He didn't bang... (forgets the name in his nervousness) ...that wooden thing. It doesn't count. Venkman rolls his eyes and stands still. The Bailiff drags the Judge back out of his chambers. JUDGE (moaning) We just had the ceiling renovated. The Bailiff helps him (forces him) onto the stand. The Judge waves him off and takes a deep drink of water. INT. COURTROOM - WITNESS STAND (LATER) The bank SECURITY GUARD is testifying. The Guard is absurdly attempting to look like a professional officer and consistently tries to use legal lingo. This is the man who was pinned to the wall by slime. The PROSECUTOR is questioning him. PROSECUTOR Mr. Jenson, could you please tell the court -- in your own words -- what happened on the afternoon of August 12? GUARD Well, I was at the front door of the bank, like always. Just makin' sure everything was in order, you know. PROSECUTOR And was everything in order? GUARD Well, yeah. Until about five o'clock. PROSECUTOR That was when the suspects arrived. GUARD Yeah. PROSECUTOR Please continue. GUARD Well, at about five -- I was just about to close the bank, so I remember the time -- I saw the suspects coming toward the bank. PROSECUTOR (disdainfully) The "Ghostbusters." GUARD I thought so. PROSECUTOR So you let them in. GUARD Yeah. PROSECUTOR Why? Why would you let the suspects in if they had no business there? GUARD Well, there's an ATM at the bank that malfunctions sometimes. We joke around with the new people that the thing is haunted. (chuckles) I guess I thought someone took us seriously and called the Ghostbusters. Maybe the new rookie, Thomas. (suddenly on a tangent) You know, we told that fool boy that the automatic flushers in the bathrooms only worked if you danced in front of them, and one day we found him doing the Lambada or some kinda -- PROSECUTOR (interrupting) Mr. Jenson. GUARD Please excuse me. PROSECUTOR So you let the "Ghostbusters" in. GUARD Yeah. PROSECUTOR Then what happened? GUARD Immediately after I opened the door, one of the suspects shot me with his gun. A large wad of plasm shot out and pinned me to the wall. INT. EXHIBIT TABLE The exhibit table is adorned with the three proton packs and particle throwers. The trap holding the pimp is conspicuously absent. PROSECUTOR Mr. Jenson, are these the "guns" that were confiscated from the suspects at the scene of the crime? GUARD Yeah. PROSECUTOR And you were shot by one of these guns? GUARD No. PROSECUTOR (caught off-guard) No? GUARD No. The ones the suspects shot me with were different. They looked older. Or something. PROSECUTOR You seem very sure, Mr. Jenson. Did you get a good look at the suspects? GUARD Yes, very good. The Prosecutor points out the Ghostbusters. PROSECUTOR And are these men the suspects you saw? GUARD No. Yes. I'm not sure. PROSECUTOR You said you got a good look at the suspects. GUARD I did. PROSECUTOR And yet you are unsure. GUARD Yes. PROSECUTOR How can you be unsure? GUARD Well, those guys -- (indicates the) Ghostbusters) -- sorta look like the suspects, but they also sorta don't. The suspects looked like zombie versions of them. PROSECUTOR Mr. Jenson, these are the only suspects. They were apprehended at the scene. GUARD But I don't think they did it. The court murmurs. The Judge bangs for order. PROSECUTOR (Re: the proton packs) And these are the only weapons confiscated at the scene. Aside from a "trap" that was allowed to be sent back to their place of business. JUDGE That is VERY unorthodox. I assume that there is a reason you allowed evidence to be taken? PROSECUTOR Yes sir. JUDGE Well...? PROSECUTOR (hesitant) Well, sir... BAILIFF It made the cop car smell like shit, your honor. Uproar in the courtroom. The Judge bangs his gavel. JUDGE (to the Prosecutor) Proceed. PROSECUTOR As I was saying, these are the only weapons taken from the scene. (in an "Isn't it obvious?" tone) These MUST be the guns that you allege coated you with slime. GUARD (confused) Yeah, yeah, I guess so. DEFENSE TABLE Louis stands up. LOUIS Objection, your Honor! JUDGE On what grounds? LOUIS (to Stantz) Why? Stantz whispers in Louis's ear. Louis nods and tries to reiterate, but it ends up being a lot like the child game "Telephone." LOUIS Because those guns only shoot concentrating eon beams with high destructive plausibility. (obviously adding on his own) They don't shoot slime. Stantz whispers something else in Louis's ear. LOUIS (cont'd) If the court will permit my clients, they would be happy to demonstrate. More murmuring. The Judge bangs his gavel frantically. JUDGE Permission denied! Objection sustained! (to the Prosecutor) Do you have anything to add? PROSECUTOR No further questions, Your Honor. (to Louis) Your witness. Louis stands up and leafs, panicky, through his notes. LOUIS (finally) No questions, Your Honor. INT. COURTROOM - WITNESS STAND - LATER Another security guard, GUARD #2, is testifying. He looks very prim and proper in his suit -- annoyingly so. He also looks extremely nervous, as though he were testifying against a group of dangerous murderers rather than the Ghostbusters. PROSECUTOR So, Mr. Williams, you are in charge of the video surveillance at the Manhattan City Bank? GUARD #2 Yes, that's right. PROSECUTOR And were you on duty when the suspects entered the bank? GUARD #2 Yes. I'm the one who called the police. PROSECUTOR And, can you please tell the court, in your own words, what happened? GUARD #2 Well, I've brought with me the tape of the suspects entering and attacking the bank. If the court will permit me... JUDGE (waves him on) Proceed. Guard #2 hands a tape to the bailiff, who inserts it into the court VCR. INSERT - TV SCREEN INT. MANHATTAN CITY BANK (SURVEILLANCE VIDEO) The video is playing without sound, but the sound isn't necessary. We now get our first glimpse of the other HELLISH GHOSTBUSTERS as they walk into the bank. True to the first guard's story, one of them, HELLISH STANTZ, blasts the guard with slime immediately after he walks in the door. The spectators in the courtroom gasp. Guard #2 begins narrating over the tape. GUARD #2 (V.O.) Here you can see a completely unprovoked attack by the suspects on Mr. Jenson. I called the police immediately. HELLISH VENKMAN and HELLISH WINSTON begin attacking the few people left in line for the bank tellers. The spectators gasp again. A small package flies into the air. INT. THE JUDGE He motions to the TV. JUDGE Rewind it. The bailiff does so. The Judge watches the tape again. JUDGE (cont'd) (RE: package) Stop. Right there. What's that? GUARD #2 One of our tellers anticipated a demand by the suspects for money. He put a large sum of money into a bag and threw it to the suspects. (to the bailiff) Continue the tape. The bailiff switches the tape to PLAY. INT. SURVEILLANCE VIDEO Hellish Venkman turns and blasts the money bag with his plasma weapon. The bag explodes and the money mixes with the slime, some of it settling on the chandelier. GUARD #2 (V.O.) Approximately five hundred dollars were adhered to the chandelier by what Mr. Jenson has referred to as "plasm." (pauses) At this point the police arrived. INT. WITNESS STAND The Judge leans forward. JUDGE How did they arrive so quickly? GUARD #2 The precinct station is only a block from the bank. These officers came on foot. (pauses) At this point Officer Lavey asked the suspects to holster their weapons and surrender. Watch how they respond. On the TV, the Hellish Ghostbusters turn and fire at the police, spreading slime across the walls and ceiling. The spectators murmur excitedly. Suddenly, a cloud swirls around the Hellish Ghostbusters. Guard #2 nods and the bailiff turns off the tape. GUARD #2 (nervously) Here, there was a small interference on the tape. But I think what we've seen proves without a doubt that the suspects are indeed guilty. PROSECUTOR Thank you, Mr. Williams. No further questions, your Honor. (to Louis) Your witness. Louis stands up shakily and walks over to the witness stand. LOUIS Mr. -- Uh, Mr. -- Williams. What's on the rest of that tape? GUARD #2 (shrugs) Basically just the surrender and apprehension of the suspects. LOUIS (to the Judge) Could we watch the rest of the tape? JUDGE Proceed. The bailiff switches on the tape. The cloud wraps around the Hellish Ghostbusters and, when it disappears, the human Ghostbusters are looking around confusedly. LOUIS Did you see that? When that "interference" showed up, it covered only the suspects, in the middle. When it disappeared, my clients were in the middle. INT. DEFENSE TABLE Winston bangs his head on the table. Stantz covers his face with his hands. Venkman leans over to him. VENKMAN Louis makes a great Prosecutor, don't you think? INT. WITNESS STAND GUARD #2 Yes. As I said, it is conclusive evidence. LOUIS But didn't they look different before and after the interference? GUARD #2 What do you mean? Louis has the bailiff rewind and replay the tape. GUARD #2 (cont'd) I guess they looked a little different. Those were some Halloween masks, I guess. LOUIS But where did the masks go after the interference? The guard gapes, not able to answer conclusively. LOUIS (cont'd) The suspects and my clients had different appearances. Do you think that, if it was just video interference, they would be able to change appearance so quickly? GUARD #2 It's definitely possible. LOUIS But if it was only video interference like you say, how would they KNOW the exact moment to make the change? The guard is once again at a loss for words. LOUIS (cont'd) So, faced with all this, can you actually say that the tape is conclusive? GUARD #2 I -- I guess not. LOUIS (confidently) No further questions. He returns to the defense table, where the Ghostbusters are staring at him at an equal loss for words. Stantz speaks first. STANTZ Wow. That was good. Louis's inhibitions return and he flushes in embarrassment. VENKMAN I didn't know those confidence-building tapes really worked. I should have given them to you a long time before last Christmas. They were going to waste on my closet shelf. LOUIS Gee, guys, it was nothing. Winston pats Louis on the back. Louis turns even redder. INT. COURTROOM - WITNESS STAND - LATER Stantz is sitting uncomfortably on the stand. He is being questioned by Louis. Apparently the confidence was a one-time thing, because Louis fidgets nervously the whole short time. LOUIS So, uh, how'd you get into the bank? STANTZ I can't be sure, but I think it may be a result of equal mass displacement -- Louis can't take it any more. LOUIS No further questions your Honor. He scurries back to the defense table, quickly informing the prosecution that Stantz is their witness. AT THE DEFENSE TABLE VENKMAN (quietly, to Louis) Guess you blew YOUR containment unit this time, huh? LOUIS (pitifully) I'm only on the third tape so far. INT. WITNESS STAND The Prosecutor begins to question Stantz. PROSECUTOR Dr. Stantz, you said that you were in the bank as a result of -- ? She turns to the court STENOGRAPHER. The Stenographer reads back the words. STENOGRAPHER "Equal mass displacement." PROSECUTOR Can you please tell me what high school physics has to do with your charge of criminal assault? Scattered laughter from the spectators. Stantz looks over to his partners. They nod the go-ahead. Stantz takes a deep breath and goes ahead. STANTZ My partners and I were testing an experimental machine, an inter-dimensional gate. But by travelling to a parallel universe, an equal mass -- or parallel versions of us -- had to be sent to this universe to keep things balanced. They were in the bank, and to keep the balance, we were in the bank when we crossed back over... Stantz trails off and stops as he hears nothing. Everyone is silent and staring at him. Even the stenographer has stopped typing and is looking at him with undisguised incredulity. PROSECUTOR (stunned) No further questions, your Honor. INT. COURTROOM - LATER The trial is winding down. The Judge prepares to read the sentence. JUDGE Raymond Stantz, Peter Venkman, Winston Zeddemore, stand up. They do. JUDGE (cont'd) I find you not guilty on the charge of criminal assault. I do, however, find you guilty of negligence. Allowing supposed "doubles" to run amok is an endangerment of innocent civilians. I hereby order you pay fines to the Manhattan City Bank in the amount of $2,500 each and sentence you to a two-month prison sentence. Bail is posted at $500 each. (almost bangs his gavel, then stops) And I also order this "gate" of yours shut down permanently. (bangs his gavel) Case dismissed. INT. THE ECTOMOBILE - DUSK Jake is driving along in silence. Suddenly, Janine's voice cuts the silence over the CB radio mounted to the dash. JANINE Jake?! Damn it, are they out of range? Art searches frantically for the CB transmitter as Janine continues uninhibited. JANINE (cont'd) JAKE!! ART!! ART Why don't they tell us about these damn things? I mean, how are we supposed to know? (finds it) We're here, Janine. What's up? JANINE Egon just wanted me to remind you that there's proton packs and a trap in the trunk. Spengler can be heard but not understood in the background. JANINE (cont'd) He also says there's a PKE meter in the glove box. It'll tell you if there's a ghost around. ART Okay, cool. We won't let you guys down. Over and out. He sits back and sees Jake staring at him. ART What? I've always wanted to say "Over and out." Art pops open the glove box. The PKE meter tumbles out. Art picks it up. ART (cont'd) Whoa. EXT. BROOKLYN - DUSK The Ecto pulls up to a fairly nice house and the two trainees jump out. They shoulder their proton packs and Jake grabs a trap. INT. LIVING ROOM - SAME TIME The WIFE is looking out the window at the new Ghostbusters anxiously. WIFE (to her husband) They're here. (looking out the window) But these ones don't look like the ones on TV. They look new. EXT. ECTOMOBILE - SAME TIME The two trainees start up the walk and are welcomed by the man of the house, the HUSBAND. HUSBAND Hi. You're the Ghostbusters, right? Jake looks at the man for a moment. Then back at the car. Thenat their outfits and proton packs. Then at the man again. He decides that the man is distraught and not stupid, so he answers. JAKE Yeah, that's us. Somebody call? The husband leads them up the walk and into the house wordlessly. ART (aside to Jake) I guess that's a yes. INT. THE HOUSE - CONTINUOUS The two KIDS are in the living room. The oldest, a boy, is about seven. The other is a baby of about seven months. The little boy comes running up to them immediately. Unlike his parents, he is energetic and happy. KID Are you here to get rid of the TV ghost? JAKE Who? KID Starch-man. ART Who's Starch-man? Is he a new superhero or something? WIFE (exhausted) That's what he calls the ghost. He says he saw it on TV. I don't know. We don't watch TV much. The baby starts giggling. Jake and Art look over. THE BABY is giggling happily -- but it's also floating in the middle of the air. Jake, startled, points the PKE meter at the baby. The needle shows moderate readings. THE WIFE looks at her watch. WIFE (to her Husband) Honey, we'd better go. It's eight-thirty already. HUSBAND Are you sure? Is Bobby floating? WIFE Yes, dear. The husband comes out of the kitchen, plucks the baby easily and calmly out of the air. He puts on his coat as his wife does the same and helps the little boy into his. HUSBAND (to the trainees) We'll get out of your way. We're staying in a hotel for the evening. The number's on the counter in the kitchen by the phone. Room 2064. Call us when you're done. You've got about half an hour before things get crazy. (beat) Hey, you guys seem a little young. You done this before? JAKE (lying automatically) Sure. We do this all the time. He begins to take PKE readings of the living room's exotic fish tank. The husband nods unsurely and leaves. ART What'd you lie to him for? JAKE You want to do this or don't you? ART (smiles uneasily) You know, it's funny, but I really do want to do this. JAKE (grins openly) Me, too. I think this is a job I could get used to. Neither of them notice as the PKE needle, set at zero, begins to twitch just the slightest bit. INT. NYPD LOCK-UP - NIGHT Venkman, Winston, and Stantz are all together in one cell. Their cellmate is sleeping and has been since they got in. STANTZ At least he's a believer now and he believed us about the gate. WINSTON I've been here before. You guys didn't need to take this "be a part of us" thing as far as this. Venkman is standing on his bunk, tickling their cellmate's nose with a feather from his pillow. VENKMAN (to Winston) Oh, come on. You know you love it. (turns back to the tickling) And if I can wake up our friend here, we can have a full-blown party. STANTZ He was sleeping before we got here. We didn't even wake him up when we went into lockdown. What makes you think a feather will do it? VENKMAN The pen is mightier than the sword. WINSTON So? VENKMAN They used to make pens out of feathers. WINSTON I don't know if you should wake him up, Pete. The guard said he's been in for the past fifteen years on a charge of willful endangerment. VENKMAN Fifteen years? All the fight's gone out of him. You didn't get to enjoy this the last time. WINSTON Yeah, and why WAS I in jail, anyway? Because some dick named Peck -- VENKMAN (correcting him) "Pecker." WINSTON (continuing) -- blew the containment unit and I just happened to work for you. STANTZ I wonder what happened to Peck, anyway? His question is answered as their cellmate, WALTER PECK, awakens and sits up. His eyes widen as he sees Venkman. PECK Venkman? VENKMAN?! Venkman begins waving his arms about crazily. VENKMAN (wavering) It's just a dreeeam. Go back to sleep. Peck leaps out of the bunk on top of Venkman and begins swinging. PECK I'll put you to sleep, you son of a bitch! Put me in jail for fifteen years, will you? VENKMAN (dodging) Aww, isn't that cute, he REMEMBERS me! Stantz runs to the bars. STANTZ GUARD!! GUARD!! The guards rush over and pry Peck off Venkman's back. One of them pulls a syringe and injects Peck with a sedative. Gradually the fight goes out of him. VENKMAN (unscathed and undaunted) So THAT'S why he was sleeping like a brick. I always wondered where he went. I wonder if he ever got that fruit basket. Peck, unconscious, starts mumbling something about "the storage facility" and "the magic word." INT. BROOKLYN - THE HOUSE - LIVING ROOM - LATER Jake and Art are looking around tensely. The clock on the wall indicates that the time is eight fifty-six. They jump at the sound of smashing dishes in the kitchen. Jake grabs the PKE meter and heads to the kitchen. INT. KITCHEN - CONTINUOUS Jake walks in and, although the sound of crashing porcelain is still heard, there is no one in the kitchen, no dishes on the floor. He takes readings. They are fairly low. He is about to leave when he hears a faint voice, a woman's voice, within the smashing dishes. WOMAN'S VOICE (fading in and out) ...NOT going to let you hurt him anymore... ...never does anything, and you just... A man's voice responds. MAN'S VOICE (similarly fading) ...wouldn't spoil him like you do, maybe he'd... ...DON'T YOU WALK AWAY FROM ME...my son now, too... WOMAN'S VOICE ...old son of a bitch DRUNK... A slapping sound, not at all faint, resounds through the kitchen. The woman's voice begin's to sob. MAN'S VOICE ...TALK TO ME LIKE THAT...digusting WHORE... Jake has to leave. He can't take it. He has the perfect excuse as he hears things shattering back in the living room. INT. LIVING ROOM - CONTINUOUS Art is kneeling by the shattered fish tank, scooping up exotic fish and putting them back in what's left of the tank's water. His gun has been set down on the floor beside him. He sees Jake and points to a dark spot on the wall. ART He went that way. Jake starts to leave, but Art stops him. ART He looked familiar. He was that guy who was running for mayor and got murdered. (swallows) The news never said how bad he had it growing up. JAKE I don't think the news knows. (RE: the fish tank) Did he do that? ART (pats his gun) Indirectly. Art continues to scoop up fish. Jake starts walking through the house taking PKE valences. INT. BEDROOM - CONTINUOUS Jake comes upon the little boy's bedroom -- and nearly jumps out of his skin as he sees the ghost of GARY STOCKMAN sitting calmly, waiting for him. STOCKMAN I guess you're here to get rid of me. Well, go ahead. I want to leave and never come back. You've seen my memories. This is my old house. Jake is taken aback even further. He seems to debate whether or not to talk to the ghost. He decides yes. JAKE That thing in the kitchen? The fight? Stockman's ghost nods. STOCKMAN My mother and her boyfriend. Arguing over me. How I needed to be beaten. I had front row seats to the REAL fight of the century. (looks Jake over) So where's the trap? I want to get out of here. JAKE Then why don't you just leave on your own? STOCKMAN I would if I could. But I can't, so I shan't. (laughs bitterly) Every time I try to leave this personal Hell of mine, something holds me back right at the perimeter. So. Let's get this over with. Jake calls Art. Art trundles up the stairs, and is so keyed up that he fires at Stockman the instant he sees him. He hits a lamp behind and to the left of Stockman. Stockman doesn't flinch. JAKE Hey! He wants to go. Turn off the gun! Art shuts it off. JAKE (cont'd) (to the ghost) Uh, Mr. Stockman, could you please stand up? Stockman stands on his semi-transparent feet. Art places the trap on the floor. Stockman stands over it. ART You ready? Stockman nods. Art hits the button. The trap pops open. STOCKMAN Please find my killer. Art hits the button and they turn their faces away. An inverted pyramid of light blazes in the small room. Stockman's wispy body is sucked into the trap -- but his final word escapes the vortex. STOCKMAN (cont'd) Sedah. The trap snaps closed and the red light begins blinking. Jake turns to Art. JAKE You know, even though he didn't put up a fight like Slimer, I think this one was harder. Art nods agreement. ART What'd he say last? JAKE I think he said "seder." ART What's that? JAKE A Jewish holiday or something. I don't remember. ART Why would he say that? I always heard he was a Catholic. Jake shrugs. Then he remembers he has to make a phone call. INT. PHONE NOOK - CONTINUOUS He picks up the phone and dials. JAKE Hey, Janine? How much do I charge for this one? INT. THE ECTOMOBILE - LATER Jake and Art are leaving, driving slowly out of Brooklyn on the Brooklyn Bridge. The strobes on top of the Ecto are flashing. It isn't that late, but the bridge is pretty deserted. Art lights a cigarette and takes a deep drag. JAKE Art, what the hell are you doing? You don't smoke. Art hacks and wretches the smoke out of his lungs. He throws the cigarette out the window. ART I know. The pain distracts me from what just happened. JAKE That was pretty damn creepy, wasn't it? ART (changing the subject) Let's listen to some music. Jake nods. Art flips on the radio. A news clip fades in. ANNOUNCER ...When confronted with the possibility of a win for Reid, leading mayoral candidate Sedah had this to say: "Nothing personal, but it'll be a cold day in Hell before he gets re- elected." Cryptically, he added, "Believe me, I know." (switches topics) On an unrelated topic, large black splotches have appeared on the green skin of Lady Liberty out on Liberty Island. Behind the Ectomobile, a set of headlights comes on, not seeming to switch on but rather open like eyes. The trainees do not notice. ANNOUNCER (cont'd) The head of the statue curators would say it was something they didn't quite understand, but refused to comment any further. (a song starts playing) (during the intro) Well, this is the end of my broadcast this evening. Bruce Perker is up next. I'm Ed Afterson for W-NYC, saying good night and God bless. All the while the headlights behind the car have been getting closer and closer. The trainees drive along briefly in peace for a little while... not noticing as the radio begins to crackle...not seeing as the PKE meter on the dashboard climbs into dangerously high readings ...not noticing as a group of purple and white lights, mounted to the other car, begins to flash. But then the other car skirts by on the left side at high speed, the wind rocking the Ectomobile on its shocks. Jake yells to the back of the car. JAKE Hey, buddy! Where's the fire? ART Jake, doesn't that car look kind of familiar? JAKE Yeah, it looks kinda like...this car we're in right now. What's the license plate? ART (squints) "Blood-1". Doesn't look like a New York license plate, Jake. JAKE Well, I don't care what it is. I'm gonna pass it and just be done with it. He tries to pass Blood-1, but the black version of the Ecto swerves into whatever lane Jake tries to pass in. It continues this way for a moment, but then Blood-1 falls back. JAKE (to Art) There, see? No prob -- Jake is cut off as Blood-1, riding alongside the Ecto at the same speed, swerves into the Ecto's lane and rams the car with its side. ART What the hell is he doing? JAKE (scared now) I think he's trying to run us off the bridge. As if hearing Jake, Blood-1 slams the Ecto a powerful blow. Again and again. The Ecto swerves and comes very close to slamming into the side of the bridge. All seems about lost...but then Blood-1 speeds away down the bridge. Jake and Art breathe a simultaneous sigh of relief. JAKE I guess it was just a bunch of drunk guys who got tired of the chase. They pass a sign: Bridgework Ahead -- ALL LANES MERGE RIGHT. ART And not a moment too... Art trails off as he looks in the distance. The brake lights of the Blood-1 -- blue brake lights -- have turned on. The car's headlights and strobes can be seen in the darkness as the driver makes a U-turn -- to the left -- and heads back for the Ecto. Right at the same second, the lanes of traffic merge to the right. The road to the left of the Ecto has been blocked off and torn up, exposing a ragged, gaping hole that leads to the water below. On the right is the edge of the bridge. Nowhere to go. Blood-1 keeps coming. ART Stop the car, Jake! Stop the car! Jake tries to take his foot off the gas or turn the wheel. His hands and feet seem glued to the spot. He begins to frantically thrash about, but the wheel stays firmly forward and the car continues at high speed. JAKE (panicky) Hail Mary full of grace and give us this day our daily bread Our Father who art in heaven -- Art, interrupting, sums it up best as it gets to about three seconds to impact: ART Ohhhhh, SHIT!! The front ends of the Ecto and Blood-1 meet -- but as they do, Blood- 1's front peels away in curls of smoke. The Ectomobile, with Jake and Art screaming inside, passes through the other car, dispersing it in a huge cloud of ectoplasmic smoke. INT. PKE METER - SAME TIME The needle goes absolutely berserk, and the glass of the indicator cracks. EXT. ECTOMOBILE - SAME TIME The lanes of traffic become two again. Jake pulls the car over in front of the construction zone and the trainees get out and look at the Ecto. The entire outside body is covered with ectoplasm. There are dents in the driver's side door where Blood-1 bumped the car. JAKE (dazed) Hey, Art? ART (equally dazed) Yeah? JAKE You know what? ART No. What? JAKE I take it back. ART Take what back? JAKE (shakes his head for emphasis) I'm never gonna get used to this. INT. FIREHOUSE OFFICE - NIGHT Janine is sitting at her desk, talking on the phone with the police. JANINE Yes, officer, I understand. Yes. All right. Good-bye. She hangs up and turns to the intercom. JANINE (cont'd) (yelling) Egon! Spengler responds, and the irritation in his voice is not so well- concealed as before. SPENGLER Yes, Janine? JANINE The police just called. The other three have been convicted of negligence and are spending the night in NYPD lock-up. Bail is $500 each. You want me to bail them out? Spengler thinks for a long time. SPENGLER Sure. Charge it to the company and take it out of their salaries. JANINE Okay, but could you come up here and man the phones for me? SPENGLER Janine, I'm very busy. JANINE Yeah, well, it sounds like you could use a break. Another long pause. Spengler comes back on, sounding apologetic. SPENGLER I'm sorry, Janine. Go on. I'll take the phones. JANINE Okay. I'll be back in about twenty minutes. INT. CON ED TRUCK - SAME TIME Two CON ED GUYS are sitting in the truck, across the street from the Firehouse. One is watching the Firehouse carefully. The other is asleep. Guy 1 turns to the man in the back, a COP. GUY 1 Why don't we just go in? We have a court order. COP It's easier to do it when there's no one inside. Trust me. They watch as Janine comes out and calls for a taxi. The cop indicates Guy 2. COP Could you wake him up? I don't think he even knows what we're doing here. Guy 1 shakes Guy 2 awake. GUY 1 Hey, we're here. GUY 2 Where's here? GUY 1 (hesitant) The Ghostbusters. Guy 2 sits up violently in his seat and looks at the Firehouse. He's been here before. GUY 2 No. Uh-uh. I am not shutting anything down in that building. It's dangerous. They continue to try to persuade him, both the cop and Guy 1, but he is adamant and they go without him. INT. FIREHOUSE - REC ROOM - LATER Spengler is arguing with the cop as Guy 1 tries to figure out how to shut down the gate. SPENGLER I am warning you, shutting this down would have extremely severe consequences. The last time something was shut down in this building the explosion could be heard for two miles. COP (showing him the court order) Yeah, well, I got a responsibility given by Judge Wexler that says I need to shut this thing down. GUY 1 Found it! SPENGLER DON'T TOUCH IT. I'm warning you. INT. TAXI CAB - NIGHT Janine remembers something. JANINE (to the cabbie) Hey, could you take me back for a minute? I forgot my purse. INT. ECTOMOBILE - NIGHT They're almost back to the Firehouse. JAKE Let's ask Egon about that other Ecto. Blood-1. Maybe he'll know something about it. Art still looks stunned by the whole thing. INT. FIREHOUSE - REC ROOM - SAME TIME COP (to Guy 1) Just shut it off so I can go home. I'm hungry. SPENGLER This is an inter-dimensional gate. The consequences of what might happen if you shut this down are unfathomable. GUY 1 Nothin' personal. (he shuts down the gate) Just doing my job. An alarm begins to sound in the rec room. The gate begins making noises that do not sound at all good. The cop and Guy 1 look on in fright. Spengler runs to the machine and tries to fix their mistake. SPENGLER (yelling) Get out now! The cop and Guy 1 run down the stairs. Spengler keeps trying to fix the problem, but realizes soon that it's hopeless and runs for the stairs. He is halfway down before the gate EXPLODES. Spengler is thrown down the stairs. INT. TAXI CAB - SAME TIME Janine watches the second floor wall expand and shatter like glass, spreading debris. INT. ECTOMOBILE - SAME TIME It just barely turns the corner at the same time, allowing Jake and Art to watch helplessly as a huge fireball licks out of the hole in the second floor. INT. NYPD LOCK-UP - SAME TIME Venkman, Stantz and Winston all listen to the explosion. WINSTON I really don't like the sound of that. EXT. FIREHOUSE - SAME TIME Both the cab and Ecto pull up in front of the Firehouse. The trainees and Janine leap out and rush inside. The cabbie gets out angrily and follows for his money. INT. FIREHOUSE - CONTINUOUS The trainees and Janine hurry in, only to discover Spengler's motionless body at the foot of the stairs. INT. CON ED TRUCK - SAME TIME The cop and Guy 1 leap in and start the truck. Guy 2, who has been watching the explosion, is laughing, a low, wheezy laugh. GUY 2 I told you! Didn't I tell you? Guy 1 starts the truck and drives away without answering. INT. FIREHOUSE - SAME TIME JAKE Oh, my God! I don't think he's breathing! ART Call an ambulance! JANINE There's no time! (has an idea) Get the stuff out of the back of the Ecto! It used to be an ambulance! Take him in the back of the Ecto! I'll tell them you're coming. Go! She runs to the phone and dials 911. EXT. ECTOMOBILE - A LITTLE LATER It leaps from the curb, sirens wailing, as it heads for the hospital. Janine runs out and into the cab with the cabbie in tow. CABBIE (in broken English) You want go to hospital? JANINE No. Take me to the New York Police Department. I need to bail out some friends in lock-up. CABBIE Got purse? JANINE Yes! Drive! The cab peels away from the curb and speeds to the lock-up. INT. NYPD LOCK-UP - LATER A cop addresses the Ghostbusters, opening the sliding door. Venkman stops poking Peck's unconscious body. COP "Ghostbusters?" STANTZ (resigned) Yeah? COP You're free to go. Bail's been paid. VENKMAN Are we on Candid Camera or something? Is this a joke? Who posted it? COP Some weird chick with a bad attitude. GHOSTBUSTERS (together) Janine! INT. TAXI CAB - LATER Stantz, Venkman and Winston are all shocked to hear the news about Spengler. Somehow they have the same cabbie. VENKMAN Is he going to be okay? JANINE I don't know. Jake and Art took him to the hospital. WINSTON Who? JANINE The new Ghostbusters. They were hired while you guys were in the spirit realm. CABBIE (mumbling to his air freshener) Ghostbusters. Spirit realm. Why I always get weirdos? INT. HOSPITAL ROOM - NIGHT Jake and Art are standing outside of Spengler's room, staring in at the machinery. Stantz, Venkman, Winston and Janine approach them. STANTZ You the new recruits? ART Yeah. STANTZ (sticks his hand out) Ray Stantz. This is Peter Venkman and Winston Zeddemore. Introductions all around. WINSTON (RE: Spengler) Is he gonna be all right? JAKE Don't know. The doctors say he's comatose. Might be hours, days, weeks... He trails off. We can guess what comes after. VENKMAN Keep him on life support. We have to go on with our work. Hopefully he'll come out of it soon. Jake nods. Stantz volunteers to stay with him. The others leave and Stantz watches sadly as Spengler keeps sleeping. INT. FIREHOUSE - OFFICE - NEXT DAY Janine picks up the phone without interest. She's preoccupied with her thoughts. JANINE Ghostbusters. (listens) Yes, they're real. Do you have a ghost problem? She listens for a moment then seems a little surprised. JANINE (cont'd) Yes, I guess you should put him on, if that's what he wants. She listens, her eyes widening. She drops the phone in shock. INT. CONTAINMENT UNIT - SAME TIME Venkman, Stantz, Winston and Jake are standing around, quietly taking their coffee break. Slimer is eating a donut slowly and sadly. Janine runs to the top of the stairs and yells down. JANINE There's a call! VENKMAN (sighs) We'll get to it later. JANINE You don't understand; I've got the ghost on the line right now! STANTZ (surprised) That's definitely odd. JANINE Ray -- it's Egon! INT. OFFICE - CONTINUOUS Stantz bolts out of the basement and snatches the phone off the desk. STANTZ EGON?! SPENGLER (filter, on the phone) Yes, Ray, it's me. INT. APARTMENT - SAME TIME Spengler is standing in the kitchen of an apartment -- Doreen Boyle's apartment. It has been remodeled almost to the point of nonrecognition and the new owners are peering anxiously around the corner. Spengler is in fact a semi-transparent ghost. His clothes are the same as those in which he fell down the stairs. STANTZ (filter) Where are you? SPENGLER This is very strange, Ray. I'm in the apartment of our abductee. I can't understand why I might have come here in the event of my death, but -- STANTZ (filter, scared) Your DEATH?! Stay on the line. Spengler is put on hold. He looks at his hand, then at the kitchen cabinet. He hesitantly passes his hand through it, expecting to be unable. He is quite able, to his surprise, and he makes a mental note. One of the new apartment owners, a very proper LADY, comes into the kitchen. Spengler's back is to her. LADY Excuse me, sir? Could we get our phone back? We also need to make some calls. Spengler turns to her. His face is a horrid visage of monstrosity and he roars at her. She backs out of the room, screaming. Spengler's face changes back to normal and he laughs to himself, making another mental note. INT. FIREHOUSE OFFICE - SAME TIME Stantz is on the phone with Art, who is at Spengler's bedside. STANTZ And you're sure he's alive, Art? ART (filter) I told you, I'm looking at him right now. All the monitors are bleeping and sh... (changes mid-swear) ...tuff. STANTZ All right. Stay there. (switches lines) Egon, you still there? INT. APARTMENT - SAME TIME Spengler pulls his hand guiltily out of the counter. SPENGLER I'm still here, Ray. STANTZ (filter) You can't be! You're still alive! Spengler shoves his hand through the side of a toaster. SPENGLER What proof do you have of that? STANTZ (filter) Your body is at the hospital! Alive! A piece of toast floats out of the toaster, held by Spengler's ethereal hand. SPENGLER Well, this is definitely not just an out-of- body experience. It is well documented that the out-of-body person cannot be seen in his non-physical form. He takes a bite of the toast. It falls through him to the floor. SPENGLER (cont'd) (not excited at all) This is very exciting, Ray. Actual proof of a soul. My body is alive, I am separated from it, and yet I am still myself. We could win another Nobel Prize. INTERCUT STANTZ AND SPENGLER STANTZ Well, what do we do about it? Can you get to the hospital and back together with your body? SPENGLER No. I can't even leave this apartment. STANTZ Well, great, what do we do? SPENGLER (pauses) Our experiment, Ray. You were a little hasty in telling Venkman that there would never be any calls again, but as long as my body is kept alive it should work. STANTZ Were you able to get all the readings you need? SPENGLER (longer pause) No. I need readings off a person who actually has returned from an extended stay in the spirit realm and lived to tell about it. STANTZ Well, sure, I could take the readings off myself -- SPENGLER No, you couldn't. You were only in the realm for an hour or so. The effects would also have worn off by now. I need someone fresh off the ethereal plane after a week-long or longer stay. STANTZ (Venkman-ish) Are you sure you only need one? SPENGLER I hope so. Stantz sighs, on the literal verge of frustrated tears. STANTZ How the hell are we going to get someone alive off the ethereal plane? It's im -- Wait a second. Wait just a damn second. He doesn't bother to put the phone on hold. He throws the phone on Janine's desk and bolts for the containment area. He yells down. STANTZ (cont'd) Venkman! Do you remember saying there were people in the "other" Firehouse? VENKMAN Yeah. People alive, like us. Three of 'em under the stairs. But Stantz has already sprinted back to the phone. STANTZ We can do it!! Don't go anywhere!! He hangs up without waiting for a response. Spengler looks at the dead phone in his hand. SPENGLER Where could I go? INT. FIREHOUSE - REC ROOM - LATER Venkman, Winston, Stantz and Jake are all suited up and ready for action. Jake's name tag now reads MARLEY instead of SPENGLER. Each has a proton pack on his back. Stantz is re-wiring the gate to over-ride the shutdown. Jake looks around the rec room and at the machine. JAKE That was a damn big fireball. It didn't seem to do as much damage to the room and machine as it did to the wall. A large tarp hangs over the hole in the wall. STANTZ (offhand) Psychic explosion. Slightly ethereal. Doesn't do much damage to anything unless the thing's at ground zero. The machine was within the "eye" of the explosion. The shock wave must have knocked Spengler down the stairs. (finishes) There. That's a temporary shutdown over-ride. We'll have about twenty minutes to get in and out before the gate shuts down again. The way I've wired it, our doubles will NOT be thrown into this universe in our place, so be on your guards. VENKMAN Could this get any worse? I mean, at all? Could you possibly throw in some poison gas or something? STANTZ Well, we are violating another court order. Wexler said this gate was never to be opened again. But it shouldn't take too long. Just get in, pull them out from under the stairs, get out. WINSTON Sure, piece of cake. Stantz swallows hard and holds the switch. He stretches out his hand, and Venkman takes it. Jake takes Venkman's hand. Winston takes Jake's. Winston looks at a stopwatch in his hand. Stantz throws the switch. Winston starts the stopwatch. Instead of the world swirling, a VORTEX opens in front of the Ghostbusters. Through it, like a window, they can see the decrepit Firehouse walls that lie in the spirit realm. The Ghostbusters step into the vortex. INT. HELLISH FIREHOUSE - REC ROOM - CONTINUOUS The Ghostbusters hurry out and over to the stairs, the same ones that Spengler, in a different realm, was thrown down. Venkman looks down into the darkness. INSERT - UNDER THE STAIRS Nothing there. BACK TO SCENE Venkman is suddenly frightened. VENKMAN (yelling) Hello? You still there? The woman runs out from the darkness suddenly. WOMAN We're here! We're here! Thank God for you! Someone laughs bitterly at this in the darkness. Venkman ignores it. VENKMAN We're going to get you out, okay? WOMAN Okay. Venkman turns to the others. VENKMAN (confidentially) How do we get them out? Who brought the rope? Winston, Stantz, and Jake look at each other, unable to answer. VENKMAN (cont'd) This could definitely be a problem. (to Stantz) No wonder you didn't make the Boy Scouts. STANTZ I guess we just grab them one by one and yank them out. VENKMAN It's a thought. (to Winston) How much longer? WINSTON Been five minutes so far. Venkman nods and lays down on the stair above the open hole. VENKMAN Somebody hold my feet. Jake lays down and grabs his ankles. Stantz grabs Jake's ankles for extra support. Venkman stretches out his hand. The woman reaches for it, makes it...and her hand passes through his. VENKMAN (cont'd) Ray, she's passing through me. STANTZ Damn! I was afraid of this! WINSTON (looking at the stopwatch) Seven minutes. VENKMAN Afraid of what? STANTZ We're not ethereal in this realm yet. The gate slows down the process of intangibility. It took us almost an hour to get down to their level last time. VENKMAN Well, we don't have an hour, Ray. We have about ten minutes to get out. Any suggestions? STANTZ I don't know -- try to force it. VENKMAN What? STANTZ Will-power. Force yourself onto the ethereal plane! Venkman concentrates and reaches out again. The woman's hand once more passes through him. He puts all his effort into it, and this time the woman's grasp meets his hand firmly. INSERT - VENKMAN'S ANKLES At the same time, he becomes ethereal to the others. Jake's hands pass through Venkman's ankles, and Venkman tumbles into the hole. JAKE Crap! He walks over to the stair that Venkman had been leaning on, Stantz and Winston in tow. Under their considerable, non-ethereal weight, the stairs break and they plummet into the darkness below the stairs. STANTZ (urgently) Winston! WINSTON Ten minutes in, ten minutes left. JAKE Things are going much faster in this universe. VENKMAN Time flies when your life is done. Venkman looks up. The stairs toward the top are completely gone. The rec room's ledge is clearly visible about eight feet above. The three living prisoners are huddled silently away from the Ghostbusters, who begin arguing about the siuation. VENKMAN (cont'd) Okay, let's worry about this. How do we get back up? WINSTON Eleven minutes in. VENKMAN (strung out) Would you STOP THAT? STANTZ Well, I could boost you and Jake up. Venkman shakes his head. VENKMAN Before we do anything, I think you all should probably meet me on this plane of existance. They all begin concentrating, attempting to shake hands with Venkman. At first their hands pass through, but eventually Winston and Stantz both give Venkman's hand a hearty shake. Jake grabs Venkman's hand and compulsively begins a complex handshake that Venkman eventually waves off. VENKMAN (cont'd) I'll boost you guys up. Then I'll help with the others. Stantz nods. Venkman stands up, laces his fingers, and Stantz steps on. Venkman can't hold him, and they both fall. STANTZ (really panicked now) Too heavy! VENKMAN I told you. Being even slightly overweight will get you in trouble. Didn't I tell you? WINSTON Thirteen minutes. VENKMAN That's my lucky number! Everything will be okay! JAKE Can anyone think of a way to lose weight fast? Stantz brightens with an idea. STANTZ Take off the packs. No one questions this. They struggle out of the proton packs and set them down under the stairs. Venkman easily boosts Stantz and Jake out. He helps Winston up and then waves the three prisoners over. Two of them come. The woman is first. She kisses Venkman briefly on the cheek and climbs out. The second person, a MAN, looks at Venkman. VENKMAN Don't even think about it. The man climbs out. Venkman begins waving over the third, who is huddled in the darkness. WINSTON (O.S.) Fifteen minutes. Venkman goes over to the other person, who turns out to be a young BOY of about ten or eleven. The boy is conscious but does not move. He is hugging his knees to his chest in a fetal position. VENKMAN I'm gonna need some help with this one. The picks the boy up with some difficulty and carries him to the ledge, where Stantz is lying down, his arms out. Stantz and Venkman get the boy up, eventually, and Stantz begins to pull Venkman up. WINSTON (O.S.) Seventeen -- JAKE (O.S.) (interrupting) Holy shit! Jake runs over, lays down, and begins helping Venkman out. JAKE (yelling) It's closing! The gate's closing! They pull frantically. Venkman finally gets over the edge. INT. REC ROOM - CONTINUOUS The vortex is indeed shrinking steadily. The woman and man stand on the other side of it, calling silently through the window. WINSTON Two minutes left. VENKMAN Go! All of you! I'll help the kid through. Stantz, Jake, and Winston go through. They watch anxiously from the other side as Venkman turns to the boy. The boy is still in a fetal position. Venkman picks him up and walks quickly to the gate. He is almost through when the boy's catatonic state is broken and he begins fighting Venkman. In his surprise, Venkman drops the boy, who springs to his feet and tries to run. Venkman grabs his arm. On the other side of the gate, Winston hold up a finger, indicating one minute left. VENKMAN What are you doing, kid? BOY I invoke the power of Lord Hades! Begone, subcreature! VENKMAN I'm not going without you! BOY (incredulous) You dare to abduct the heir of Lord Hades? VENKMAN Is that you? BOY (proud) Yes. VENKMAN Then I do. Venkman swings around and throws the kid, almost violently, through the vortex, which is now about four feet in diameter, and shrinking fast. Venkman runs, leaps, and DIVES through. The vortex closes on the toe of one of his boots, slicing it off. INT. FIREHOUSE - CONTINUOUS Venkman looks around. Stantz and Jake are trying to restrain the boy, who is thrashing wildy and begging to go back. The man and woman are watching the rodeo with horrified interest. And Winston is staring at Venkman's foot. INSERT - VENKMAN'S FOOT The toe of the boot, left in the other realm, has been sheared off. The edges of the cut are smoking. The sock has also been cut. The closing vortex missed Venkman's toe by a hair's width. BACK TO SCENE Venkman looks calmly at his foot, then at Winston. VENKMAN Piece of cake. He pats Winston on the shoulder and walks away. The huge machine suddenly spews sparks three feet, and the wiring bursts into flames. Winston, the only person not really busy, runs over to the fire extinguisher and puts out the flames. INT. REC ROOM - LATER Louis comes up the stairs and into the room. LOUIS I came as soon as you called, guys. What's up? (sees the burned machine) Oh. STANTZ We're going to question these people. I wanted you to be an eyewitness just in case something happens and we have to go back to court. Venkman sits across the table from the woman, who has been cleaned up and calmed down. He is questioning her. Simultaneously, Stantz is taking PKE readings and writing them down at odd intervals. Jake, Winston, and the man are all flanking the boy, who is no longer fighting but still visibly angry. VENKMAN Okay, ma'am, we're trying to figure out just what's going down here. We know it's something big but other than that we're in the dark. We're going to be recording this interview. We'll start easy. What is your name? WOMAN Doreen Boyle. STANTZ DOREEN BOYLE?! WOMAN (DOREEN) (surprised at the reaction) Yes. Venkman flashes an angry look at Stantz. Stantz goes back to his readings. VENKMAN How old are you -- and please don't lie? DOREEN I don't lie. I'm thirty-nine and proud of it. VENKMAN Okay. Um, have you or has anyone near you been dabbling in the occult? DOREEN (hesitant) Yes...I've been using a Ouija board. (suddenly defensive) I was only trying to contact my husband! He's been dead for a year and I miss him so much. STANTZ We understand, Miss Doyle -- DOREEN Boyle. STANTZ -- but Ouija boards are NOT a reliable contact in the spirit realm. They are an invitation of the demonic into a person's life. Venkman's angry stare more than flashes at Stantz. VENKMAN Can you think of any OTHER way that you may have invited demons into your life? DOREEN No...I can't. VENKMAN What happened? How did you get into the spirit realm without the use of our equipment? DOREEN Well, the last night I can remember being in THIS world, I had tried to contact Frank -- he's my husband. I was watching the polls on the election -- Has Stockman lost? JAKE Big time. DOREEN (shrugs, not getting it) Anyway, the TV and power went out. I called the police, because someone was in my apartment. It was the most horrible creature I had ever seen. It was like...it was like it was so horrible I couldn't quite see it for what it really was. It immobilized me -- I don't know exactly how -- and the next thing I remember happening was I ended up under the stairs. The walls and underneath the stairs were coated with this... uh, slime. VENKMAN Ray, do you have a theory about the slime? STANTZ (glad to be useful) Well, since we as people become intangible in that world, able to pass through things, I guess that the slime is some sort of tangibility solution. VENKMAN Can you tell me exactly when you became a poor man's Mr. Wizard? STANTZ Since they can't touch us, I guess those slime- packs of theirs make it possible to catch and hold us. It stuck to you when you had reached their ethereal plane, remember? VENKMAN (not getting it) Yeah...? STANTZ We can't float when we're ethereal. By coating the insides of the stairs with the slime, our doubles made it impossible for them to pass through the stairs and thus impossible for them to escape. VENKMAN Wow. Has Egon possessed you or something? Doreen raises her hand and waves to get their attention. DOREEN Hi. Remember me? I'd just like to know what's going on. VENKMAN So would we, ma'am. But this will have to do for now. Can you remember anything else significant? Anything at all? DOREEN I vaguely remember something about a throne, and marriage, but nothing specific. VENKMAN I'd say that's significant. Okay, thanks. I guess you should get some rest. Doreen walks away. Venkman confers with Stantz. VENKMAN (cont'd) Was she the lady who was taken from her apartment about a month ago? Stantz nods. VENKMAN (cont'd) Okay. Did you get the readings you needed? Stantz nods again. VENKMAN (cont'd) All right. I'm gonna talk to the man now. Can you bring him over? Stantz leads the man to the table and sits him down. The man looks at Venkman reluctantly. VENKMAN I'm gonna ask you some questions now. That okay? The man nods. INSERT - THE BOY He rolls his eyes. Winston and Jake do not see. BACK TO SCENE Venkman leans over to the man. VENKMAN Sir, can you tell me your name? The man stares blankly at him. VENKMAN (cont'd) (repeats himself) Sir, could you please state your name? The man only stares at him. A chilling laughter rings out in the rec room. The boy is laughing. BOY (standing up) He can't talk. He hasn't been able to for weeks. He couldn't take it. Winston and Jake briefly restrain him, but Venkman tells them to let him go. The man scurries away from the boy, who sits down in the chair. VENKMAN What are you talking about? BOY All three of us were taken for a purpose. The woman was to be made queen of the Underworld's new home, alongside Hades. I was to be his heir, Prince of the Underworld. The man was to be the earthly vessel of Lord Hades. It drove him mad. VENKMAN Miss Boyle invited the demonic into her life by using a Ouija board. What did you do? BOY (shrugs) I worshipped Satan. The true Dark Lord soon took notice of me, and wished me rule in any event of his absence. All was going well until the interloping of such subcreatures as you. VENKMAN Jeez, who writes your dialogue, kid? You got a name? BOY Yes. Demon-spawn. VENKMAN (humoring him) That's good, Dimmy. Do you have a Christian name? The boy recoils from the word "Christian" and snarls. Stantz, taking readings, flinches a little. Venkman is unphased. VENKMAN Well? The boy's face crinkles in disgust as he says the name. BOY Oscar. Oscar Barrett. Stantz stops taking readings. Winston's jaw drops. Venkman bangs his head on the table with a thump. There's another thump as Louis falls into a dead faint. VENKMAN (not looking up) Would your mother's name happen to be Dana? BOY (OSCAR) (a little uncomfortable now) Yeah. What of it? VENKMAN (standing up) Would you excuse me, please? He confers with Stantz and Winston. Jake attempts to wake Louis up. VENKMAN (cont'd) What the hell is this? STANTZ We save him from being possessed once, and he turns around and sets it up again. WINSTON What do we do? VENKMAN Clients of the Ghostbusters are clients for life. We've gotta keep whatever's happening from happening. WINSTON How? That thing with Vigo didn't seem to change his mind any. STANTZ He was a year old when that happened. He doesn't remember it. Do you think Dana would have told him about it? VENKMAN I guess she left that to us. (turning to Oscar) Does your mother know about all this? OSCAR (contemptuously) What, the Whore of Jersey? Of course not -- Before the others can stop him, Venkman has hit Oscar in the mouth. As the pull him away, Oscar, incredibly, begins to laugh. VENKMAN Don't you EVER talk about your mother that way. OSCAR I guess you knew her, huh? Fair enough. I don't think she knows. I ran away from home awhile ago. She wouldn't have understood how her wonderful little boy could be inclined to evil. STANTZ I think she would have understood. OSCAR What's that supposed to mean? VENKMAN Fifteen years ago, your mother was taken into possession by Zuul, Gatekeeper of Gozer. Our friend Louis over there -- Venkman points him out. Louis is still unconscious. VENKMAN (cont'd) -- was possessed by the Keymaster. Together they opened the portal to the realm of Gozer. Then they turned into demon dogs. We destroyed Gozer's gate and got them both back. STANTZ Five years later we discovered a river of psychomagnetheric slime -- VENKMAN (interrupting) Mood slime. STANTZ (continuing) -- leading to the museum where your mother worked. In that museum was a painting of the 16th Century tyrant Vigo. Vigo planned to use the slime to help him take over the world. He planned to use the body of Dana's baby to return from death. OSCAR (scared now) But, that was me. STANTZ (continuing) We cracked the slime shell of the museum by generating positive energy. We did that by taking the Statue of Liberty out for a walk. We saved you, I got possessed, and Vigo was sent back to where he came from. VENKMAN So I don't want to hear this bull about you worshipping Satan or wanting to be the heir of Hades. Oscar is absolutely shocked. VENKMAN Maybe you should sleep on it. We'll talk in the morning. Oscar gets up, still with a stunned expression on his face, and leaves the rec room in the direction of the dorm. Jake comes over to the others. Louis follows, moaning quietly. JAKE Hey, was all that true? WINSTON Yeah. Those were our two biggest cases. We saved the world. JAKE (to Louis) You turned into a dog once? LOUIS Yeah. Jake moves slightly away from Louis. VENKMAN And now we'll have to do it again, I guess. JAKE But this time, you got help. STANTZ Well, I've got the readings I needed. Tomorrow we can get Egon. Get some sleep tonight. INT. DORM - NEXT DAY Stantz wakes the others up. After a moment's thought, he also wakes Louis. INT. REC ROOM - A LITTLE LATER Stantz is giving everyone the game plan. STANTZ All right, this shouldn't be too hard. Egon wants to come with us. There's some extra proton packs in the armory. Each of us will take one. (to Louis) Except for you. You'll be in charge of the training trap Jake brought up from the training center. Jake will teach you how to use it. EXT. ECTOMOBILE - LATER The Ectomobile pulls up in front of the apartment building where Doreen Boyle used to live. The Ghostbusters pile out and head inside. INT. APARTMENT BUILDING - HALLWAY - LATER The Ghostbusters walk up to the apartment that was previously inspected -- apartment 706 -- and knock on the door. The Lady who was previously peeking around the kitchen corner opens the door. She sees the Ghostbusters with quite a bit of surprise. LADY Back so soon? VENKMAN (wary) What do you mean? LADY You just left about half an hour ago with that awful ghost. JAKE No; no we didn't. She opens the door a little wider. There are smoking streaks of black on the walls. Ion stream marks. LADY I'm very sure you did. Aren't you the GhostMashers? Everyone blinks in surprise. STANTZ No, ma'am. We're the Ghostbusters. LADY Oh. Oh, dear, I'm sorry. They did look very much like you. Their faces, I mean. (indicating the proton packs) They each had one of those, too. I just thought -- STANTZ No, that's quite all right. Can you tell us where we can get in touch with them? LADY No, I'm sorry. You see, I'm not entirely sure how they knew to come here. I didn't call them. I'll ask my husband when he gets home. STANTZ Thank you for your time. LADY Of course. She closes the door. WINSTON GhostMashers? VENKMAN Of course. That way they can't get sued. INT. ECTOMOBILE - LATER Stantz is driving, Winston is shotgun, Jake and Venkman are in the back with Louis. Louis has set down the training trap in a row with all the other traps. They are desperately trying to figure out what's going on. STANTZ Okay, the lady said they looked like us. VENKMAN They had proton packs. WINSTON They took Egon. JAKE What's going on around here? It clicks for Stantz. STANTZ They've crossed over. WINSTON Who? STANTZ Our doubles. We left our proton packs in the spirit realm where they could easily get to them. They obviously don't know how to use them well yet. VENKMAN Neither do we. So? JAKE We need to get those things back. Who makes 'em? STANTZ Egon. WINSTON Do we have a patent on them? STANTZ Mmmmhmmm. JAKE Well, that's it. We can sue. VENKMAN And tell the judge what? Huh? We violated a court order by opening the gate, pretty much trespassed and destroyed property, and left the packs there which made them public domain. (to Louis) Am I right? LOUIS Pretty much. VENKMAN Sure, it was a lot of fun, too, but -- STANTZ (finishes Venkman's thought) I doubt we could even intimidate Wexler into letting us go. JAKE (angry) So what DO we do? STANTZ We wait and see. INT. REC ROOM - NIGHT Stantz is watching the television. Winston is not present. He's with Spengler. Venkman is chatting with Jake and Art. Oscar and Doreen are also listening. Oscar is much less demonic than the night before. His clothes are even colorful. The unknown man stands in the corner, looking out the window. The news is being broadcast. ART Why DO you call him Slimer, anyway? VENKMAN It was our first job, at the Sedgewick Hotel. He came right at me down a hallway and covered me with slime. He came back to the Firehouse after the first containment unit exploded and Ray decided to annoy me by naming him Slimer and constantly reminding me. OSCAR Were you scared when he slimed you? VENKMAN (scoffs) I don't know the meaning of scared. STANTZ He's a Ghostbuster. He can't afford a dictionary. Everyone laughs, and Oscar runs happily over to the TV couch and sits next to Stantz. JAKE (confidentially) Hey, what'd you do to that kid? Yesterday he was creepier'n anything I've seen. VENKMAN Yeah, well, you remember how we turned that guy Johnny from the museum back to normal? ART Yeah, you sprayed him with good slime. Venkman says no more, but nods. Everyone gets it. INSERT - TV SCREEN ANNOUNCER Leading candidate Henry Sedah has been questioned today by the NYPD concerning a reporter's allegations that Sedah hit the reporter unprovoked. PICTURE CUTS to Sedah being interviewed by the basic press, microphones pressed toward his face at all angles. Flashbulbs go off eratically. Suddenly, someone reaches over and grabs Sedah's left shoulder. Sedah reacts violently, hitting the owner of the hand. ANNOUNCER (cont'd) Sedah maintains that he suffered a trauma in a war and that the punch was a reflex. Yet, in our most recent poll, Sedah has not suffered. In fact, some people in our great city have actually changed their minds in FAVOR of Sedah since this allegation came to light. In a related story, Sedah has been relieved of charges concerning his possible facilitation of last week's massive jailbreak from the NYPD lockdown. No other suspects have been found. (shuffles his papers; bad segueway) And now here's ANOTHER story of competition. Gayle Henderson reports. PICTURE CUTS to GAYLE outside the GHOSTMASHERS STATION. A large sign with red letters announces it: GHOSTMASHERS. They have a fluorescent sign very similar to that of the Ghostbusters, except the prohibition circle is blue and the ghost within looks very much like an ethereal Ghostbuster. BACK TO SCENE Stantz begins yelling to the others. STANTZ Hey, something about the GhostMashers! They crowd around. A toilet flushes in the background and Louis rushes out of the bathroom, buckling his belt frantically up. Even the silent man comes close enough to see. INSERT - TV SCREEN GAYLE Hello, I'm Gayle Henderson. The building behind me used to be the 33rd Precinct. But as of today, it's the headquarters of New York's newest band of Paranormal Investigators and Eliminators. Move over, Ghostbusters. It's the GhostMashers. PICTURE CUTS to the GhostMashers getting out of their vehicle -- a black version of the Ectomobile with blue taillights. BACK TO SCENE Jake and Art are practically jumping up and down with excitement and frustration. JAKE That's it! ART That's the car that tried to run us off-road! The others silence them and turn back to the TV. INSERT - TV SCREEN The GhostMashers do look very much like the Ghostbusters, each in turn. Their faces, however, are very surly. GAYLE (O.S.) The GhostMashers team consists of Trey Stamen, (Stantz's double) Robert Tankmin, (Venkman's double) Erick Sauldemoure, (Winston's double) and Gilette Salmer. (Spengler's double) The GhostMashers seem to have sprung up overnight in the abandoned police station, and over the course of this one day they have captured and removed ghosts from over twenty houses. PICTURE CUTS to a very ugly HOUSEWIFE being interviewed earlier on the street. A superimposed message tells us that she is PAT BURWELL - GHOSTMASHERS CLIENT. HOUSEWIFE Well, it was real simple. They didn't really do too much with them backpack gadgets of theirs. They were real commanding. They told the ghost to come with them, and it DID! I don't really recall calling them, though. PICTURE CUTS to Gayle on the street. GAYLE But can these new Exorcists for Hire bust the Ghostbusters? In the one day that they've been in business, many have become convinced that the answer is yes. The GhostMashers are even hiring. For WKRR New York, I'm Gayle Henderson. Back to you, Fred. BACK TO SCENE Stantz clicks the television angrily off and looks worriedly at his co- workers. VENKMAN Okay. They've got Egon and we're being laughed at by the entire tri-state area. Something has got to be done. STANTZ The report said they were hiring. Someone should go on a spy mission. Everyone looks at Louis. LOUIS Oh boy. EXT. GHOSTMASHERS STATION - LATE AFTERNOON - NEXT DAY Louis gets out of the conspicuous Ectomobile. He looks very unprofessional -- a look that apparently took him some work. He is not wearing his glasses and he blinks heavily and constantly. He nods to Jake and walks in. INT. GHOSTMASHERS STATION - CONTINUOUS Louis walks up to the dispatchers desk, where a woman not unlike Janine sits behind the phone. The audience should recognize her as ROSEMARY of HNYC (Hellish New York City). She looks at Louis expectantly. ROSEMARY Yes? Louis jumps and stops walking, looking blindly for the owner of the voice. LOUIS Um, hi. I'm here about the job opportunity. INT. ECTOMOBILE - SAME TIME Jake and Art are sitting in the driver's seat of the car, just up the street from the station, listening to Louis and Rosemary over the microphone hidden in Louis' lapel. ROSEMARY (filter) Do you have any previous experience? JAKE I hope he doesn't blow our cover. ART I just hope the others get back before we have to do anything. INT. SUBWAY STATION - SAME TIME Stantz, Winston and Venkman come down the stairs of the station just as a train hisses away, proton packs and all. Stantz has a trap hooked to his belt. They look up and down the track, ignoring the stares of the people waiting for the next train, then, satisfied, jump onto the tracks and head down in the direction of the train. A couple of PASSENGERS discuss it. FIRST PASSENGER Did you see that? SECOND PASSENGER Weirdos. FIRST PASSENGER Did you see those things on their backs? SECOND PASSENGER Musta been rat poison. They grow them suckers big down here. (turns to a THIRD) What do you think? THIRD PASSENGER (shakes his head) I didn't see nothin'. INT. SUBWAY TUNNEL - SAME TIME The Ghostbusters walk cautiously down the track, flashlights in hand. A light comes into view up ahead. They proceed cautiously. Rounding a corner, they find, stopped on the track, the subway car that has just passed. But it can't be the same one, because it is amazingly decrepit. Stantz checks the PKE meter, Winston the Giga-meter. Their eyes widen at the readings. They approach the door -- which looks like the door of an Iron Maiden -- and open it. INT. SUBWAY TRAIN - CONTINUOUS A blast of noxious air hits the Ghostbusters as they stare in awe at what the subway train has somehow become. Implements of torture -- the rack, red hot pokers, whips and cats o' nine tails are spread around. VENKMAN They've started to be a little less subtle about the pain of riding the subway, don't you think? They press forward, moving from car to car, finding more of the same. Finally, they find one car towards the front which is half-normal. Half, because a demon is slowly walking down the length of the car, chanting gibberish and waving his hands at the walls. They slowly decay as he passes them. The demon has not noticed the Ghostbusters yet. Its back is to them. They pull their guns -- quietly -- find the switch...and flick them slowly on. The guns power up noisily. WINSTON Oh, damn it... The demon stops and turns around. His face has a horrid grin upon it. He continues chanting...but this time waves his hands at the Ghostbusters. The Ghostbusters stare in amazement as they slowly begin to transform into... something else. Venkman calmly fires a burst of energy at the demon. The blast collides with the demon, knocking it off its feet. The Ghostbusters revert immediately back to normal. Stantz rolls out the trap. The demon stands up. They quickly wrestle the demon, via proton streams, of course, over the trap. Stantz opens and closes it, and the demon is sucked in. VENKMAN Piece of cake. None of them notice that the blinking light on top of the trap is green. They exit the subway train, which slowly reverts back to its normal state. INT. GHOSTMASHERS STATION - SAME TIME The GhostMashers have converted the station's lockdown into a massive containment unit. Louis, having been welcomed aboard, is being taught by TREY STAMIN (Stantz's double). STAMIN This is where we keep all of the "ghosts" -- (he pronounces the word with disgust) -- which we catch. This is the killswitch. in an emergency, the unit can be shut down by typing in the code and turning off the switch. The containment grid will be shut down, and our comr -- the GHOSTS will escape. He describes the escape with thinly desguised glee. It's obvious that he wants the ghosts to get out -- maybe even by Louis's hand. What he says next clenches that theory. STAMIN (cont'd) The code is 666. That's six hundred sixty-six. Now, let me show you where you will be sleeping... He walks away. Louis follows. The keypad sits ominously against the lockdown unit. The number six on the keypad is prominent, large, and of a different color than the rest of the numbers on the keypad. INT. ECTOMOBILE - NIGHT - LATER All the Ghostbusters are inside -- except of course Spengler -- looking out the window. STANTZ How long's he been in there? JAKE A long time. ART I heard a girl's voice in there. You don't think he's...you KNOW... VENKMAN LOUIS?! Not in a million years. Well, except for that one time...but he was possessed by a dog, and they hump everything. WINSTON (points to the window) Look! EXT. WINDOW Lights can be seen blinking in rapid succession. INT. ECTOMOBILE STANTZ That's the signal! VENKMAN Or faulty wiring. STANTZ (to Art and Jake) You set up the trap grid. The new recruits nod. Venkman, Stantz, and Winston get out and shoulder their proton packs, while Jake and Art grab many traps, all connected by wire, from the back. They begin walking across the street in full uniform. VENKMAN Act casual. INT. GHOSTMASHERS STATION - DORM - SAME TIME A part of the station has been set aside for the living quarters of the GhostMashers -- a temporary setup, we can tell. Louis is flicking the lightswitch on and off rapidly. Gillette Salmer comes out of the restroom with a towel draped around his shoulders. The towel seems to be a prop, for no illusion of moisture is seen. He glares at Louis, who doesn't see him until he is too close to avoid. LOUIS (lamely) I never had electricity when I was a kid. Salmer shakes his head and lays down. Louis goes, looks out the window, but of course he can't see anything. He squints repeatedly, but nothing becomes clearer. He turns to Salmer. LOUIS Are there any showers unoccupied? Salmer shakes his head rudely. Louis sighs very convincingly. LOUIS (cont'd) Fine. I'm going for a walk. You want to come? Salmer shakes his head rudely and vehemently no. Louis exits. INT. STAIRWELL - SHORTLY AFTER Louis tumbles blindly down the stairs, stands up and flattens himself to the wall, trying to be sneaky after all that racket. He walks slowly along to a corner, peers around, squints as hard as he can without actually closing his eyes, and looks. He sees Rosemary and ducks back around the corner. Her high heels soon signal her departure, and he goes around the corner. INT. HENRY SEDAH ELECTION CENTER - SAME TIME Henry Sedah's Public Relations work on this place to gain supporters for Sedah, and the walls are plastered with P.R. posters. Hanging from the ceiling is a giant poster of Sedah with his arms up and the palms of his hands, empty, turned to the viewer. The caption is, NOTHING TO HIDE. VOTE SEDAH. Keen observers will notice, however, that the palms of both his hands are devoid of the lines and swirls that serve as identification. They are totally smooth. Sedah stands before his P.R. MANAGER, who's sitting at his desk. P.R. MANAGER I'm tellin' ya, Henry, it's a done deal. Reid is completely inadequate in the eyes of the Big Apple. SEDAH It means nothing until I win! MANAGER Don't worry about it. When this thing's over, you'll practically OWN New York. Sedah looks over with a gleam in his eyes that makes even a man such as the ratty Manager squirm. SEDAH "Practically"? INT. GHOSTMASHERS STATION - GHOSTLY LOCKDOWN - SAME TIME Louis walks over to the killswitch, squints, taps the six three times, and throws the switch. An alarm begins to sound. EXT. GHOSTMASHERS STATION - SAME TIME Stantz stops. STANTZ You hear that? Very, very softly, the alarm can be heard from inside the station. The Ghostbusters pull their guns, charge them, and hurry forward. INT. ELECTION CENTER - SAME TIME The Manager is still talking. MANAGER Of course, if you want me to bribe some people, I can always -- He is cut off as Sedah holds up his hand for silence. The palm is indeed smooth. Impossibly, he hears, far in the distance, the alarm going off. MANAGER (cont'd) What is it? Sedah turns red with fury, his eyes once again blazing. When he speaks, it is not in one voice, but ten, all resonating and deep. SEDAH NO!! IT'S TOO EARLY!! FAR TOO EARLY!! The Manager holds up his hands in a gesture of peace. MANAGER Okay, okay. Sheesh. I'll save the bribery for later. Sedah turns back around. He is "normal" again. MANAGER (cont'd) Henry, I think you need a drink. (pauses, thinking, staring at Sedah suspiciously) I know I do. INT. GHOSTLY LOCKDOWN - SAME TIME The alarm is still going and Louis scrambles frantically away from the lockdown unit. He bolts across the front lobby area, and falls over a chair that he doesn't see. INT. DORM - SAME TIME The GhostMashers have all run out of the bathroom. We can see passingly that, while retaining facial similarity to the Ghostbusters, they are in much better shape. Venkman's double, Robert Tankmin, hurries toward the outside wall, bangs violently into it, and falls, clutching his head and howling in pain. Stamen turns his head skyward and closes his eyes. STAMEN My lord, please help us. INT. ELECTION CENTER - SAME TIME Sedah is locking up and about to leave when Stamen's voice echoes softly without giving the impression that it is heard anywhere but in Sedah's head. Sedah looks for someone who may be watching him and, finding none, concentrates hard. His All-American features begin to wrinkle and move -- to change. INT. GHOSTMASHERS DORM - SAME TIME The GhostMashers look at themselves carefully, for they are now once more the Hellish Ghostbusters. Their bodies, athletic and taut just moments before, have now decayed beyond the limits of living beings. They inspect their rotting flesh and that of each other, then walk out the wall which just before refused to yield to Tankmin's rush. INT. DOWNSTAIRS LOBBY - SAME TIME Louis struggles to his feet and gets to the door, falling again. ON THE MACHINE, a gauge marked "Lockdown Field Power" is slowly going down to zero. The alarm becomes more urgent. Louis hurries to the door, opens it...and is thrown out and across the street as the lockdown EXPLODES. EXT. GHOSTMASHERS STATION - ROOF - SAME TIME The roof explodes up and out in a grenade blast of debris. Innumerable spooks begin pouring up and out of the hole. EXT. THE STREET - SAME TIME They turn on their guns and begin firing at the ghosts. The street has been littered with a pattern of ghost traps, and each Ghostbuster stands to one side, prodding the ghosts over the traps. Jake and Art are tending to Louis. STANTZ Don't let any of them get away! VENKMAN I've got Spengler! True enough, the ethereal Spengler has been ensnared in Venkman's beam. He is panicked and does not seem to be aware of where or who he is. Venkman pulls him away from the trap grid below and yells -- VENKMAN (cont'd) NOW!! Stantz, Winston, Jake, Art, and the revived Louis all stomp trap pedals. The traps on the street open, shooting a brilliant pattern of lights into the night sky, a pattern which is visible from Sedah's taxi cab. The ghosts are all sucked in. VENKMAN (cont'd) Where's the training trap? STANTZ (to Winston) Is the one closest to the door. Not the one with the demon! Winston retrieves the trap. STANTZ (cont'd) Okay, get him over...over...shut off the stream...NOW!! Spengler is sucked into a trap. Stantz picks it up and sets it in the back with the others. No one notices that the LED light on Spengler's trap is blinking red. INT. ECTO-CONTAINMENT UNIT - LATER The Ghostbusters, fatigue, are loading traps one by one into the containment unit. VENKMAN How're they getting along in there? Winston goes to a monitor and flicks it on. He peers in. WINSTON Plenty of elbow room. Suddenly one trap begins to buck and jump in Stantz's hands. STANTZ What the -- ? They all help him load it in. INT. TRAINING CENTER - LATER The Ghostbusters, still tired, have the training trap in the center of the room, green LED flashing brightly. STANTZ When he comes out, he might be a little confused. What we'll need to do is hold him down until he comes to his senses. VENKMAN He doesn't have much practice with this ghost thing. It shouldn't be a problem. STANTZ We'll go half-stream on this one. We don't want to accidentally destroy anything right now. They adjust their streams. Everyone at the ready, Stantz opens the trap -- INT. THE TRAP -- which flies open with preternatural force as the demon from the subway bursts out. The Ghostbusters fire, but their streams fall just short, waving in the air like out-of-control fire hoses. The demon favors them with a throaty laugh of contempt, then flies up through the ceiling, leaving ectoplasmic scorch marks. THE GHOSTBUSTERS run up the stairs and, closing the reinforced door behind them, look around at the amazing spectacle before them. Spots of the Firehouse garage/reception area, erratic patterns, have turned moldy and old-looking. Several parts of the Ecto have turned completely black, much like Blood-1. The doors have been knocked off their hinges and the street outside has become as Hellish as the inside of the Firehouse in splashes of decay. STANTZ (to Art, RE: the Ecto) Take that outside and see if you can get it cleaned off. Janine comes out from under her desk. JANINE What the hell was that? Did anything else escape the containment unit? A moment of contemplative silence. The phone rings. Janine screams and picks it up. JANINE (cont'd) Ghostbusters. STANTZ (to the others) We probably SHOULD check out the containment unit. They go downstairs. Art takes the car outside. INT. CONTAINMENT UNIT - CONTINUOUS Winston goes over to the monitor and switches it back on. He looks in. WINSTON Shit. The others crowd around to see. INSERT - THE MONITOR This is the first real look inside the containment unit. The monitor is black and white, and the realistic, "security camera" graininess of the picture is disturbing. Souls and spirits of all species crowd around. Some are looking for a way out, flitting in and out of a mist, but others simply lean back like veteran convicts, accepting their fate. This is a sad, bleak and frightening side of ghostbusting. Then, through a break in the spirits, Spengler is clearly seen, sitting on nothing and holding his head in despair. BACK TO SCENE The Ghostbusters look hopelessly at each other. VENKMAN What the hell do we do? Stantz shrugs, but his eyes wander to the shutdown switch for the containment unit. The others get the hint and head toward the stairs, pulling the new recruits along. JAKE What? What's going on? Stantz grabs the switch. INT. JANINE'S DESK - SAME TIME Janine is still talking with the customer. JANINE ...well then don't go in there. The Ghostbusters fly out of the stairwell to the containment unit. Smoke pours from the door and a rasping alarm signals the emminent shutdown of the containment unit. STANTZ (running) GET OUT NOW!! JANINE (to the customer) I'll have to call you back. She throws down the phone and runs. EXT. FIREHOUSE - CONTINUOUS The containment unit lets go, but this time ten years' worth of spooks, specters and phantoms come pouring from the hole in the containment unit in a steady and surreal stream, flying high into the sky in a glowing pillar that can be seen by each of the five boroughs. BEGIN GHOST ATTACK MONTAGE INT. CAPITOL BUILDING - WASHINGTON, D.C. - CATAFAULK - SAME TIME A lone SECURITY GUARD makes his rounds. As he walks around a corner, he hears a cat meow. On the floor, coming towards him, is a glowing white, purring cat. As it walks towards him, it grows, larger and larger, until the purring becomes a fierce growl. The cat, now bigger than the hugest lion, leaps with a hideous, deafening roar. The security guard screams and covers his ears, squeezing his eyes tight against the painful death he knows is coming. Nothing happens. He opens his eyes and looks around. No sign of any cat. He decides his rounds are done. INT. DISNEYWORLD - ORLANDO, FL - HAUNTED MANSION - SAME TIME A group of tourists are riding around in their "doom buggies," booing the cheesy ghost effects and making a ruckus. Suddenly, the ride stops and a low moan pervades the buildings. A flurry of ghosts fly through the building on all sides, passing through each other, screaming, and wreaking general havoc. Then it stops. The ride continues. For a moment, the tourists sit stunned. Then they applaud and hoot at the most incredible experience of their lives. TOURIST WAY better than last time. INT. DESERT - BORDER OF TEXAS AND MEXICO - SAME TIME A lone gunman walks through the night. His skeletal fingers hover over the six shooter which is held to his pelvis bone by cowhide leather. INT. SALT LAKE CITY SKI RESORT - UTAH - SAME TIME A skier slides down the slopes, passing several other night skiers in his flight. SKIER 1 Hey, watch it! SKIER 2 Hey, you! Look out for that -- The careening skier hits and passes through a huge tree headfirst. SKIER 2 -- tree? They notice that the skier left no tracks. INT. CONDO - CALIFORNIA - SAME TIME A young man is awakened by the sound of music being played on the piano downstairs. He gets up to check it out. When he gets there, he discovers that the keys seem to be moving by themselves. INT. SHACK - MEXICO - SAME TIME A drunken man is awakened by the sound of clothing rustling in the breeze outside. He looks out the window, confronted suddenly with the faceless La Llorona -- the White Lady of Mexico. INT. HOUSE - SUBURBS - SAME TIME A little boy is calling to his father desperately. BOY Daddy! Daddy! His father thunders in. FATHER What? What is it? The boy points at his closet. BOY He's in there. FATHER Who? BOY (simply) Boogeyman. FATHER Goodnight, Timmy. He leaves and turns off the light. Timmy, scared, watches in the moonlight as the closet door's knob turns and the door begins to creak open. TIMMY DADDY!! His father comes back in, switching on the light. The closet door clicks closed. FATHER What IS IT, Timmy? TIMMY He's in the closet, Daddy! Do something! FATHER (exasperated) Look, Timmy, I'm going to show you once and for all. He walks toward the closet door, mumbling to himself. FATHER (cont'd) Kids. Kids and TV, that's where the problem lies, the idiot box. He grabs the closet doorknob firmly. FATHER (cont'd) Look, Timmy -- (throws open closet door) THERE'S NOTHING IN THE -- He stops as a gigantic DEMON rears out of the closet and ROARS. The tough father screams. INT. SHACK The man screams. INT. CONDO - SAME TIME The young man screams. EXT. SYDNEY, AUSTRALIA - SKYLINE SHOT - SAME TIME With the famous Sydney Opera House in the foreground, the screams of citizens pierce the night. EXT. CHICAGO, ILLINOIS - SEARS TOWER FOREGROUND - SAME TIME More screaming. EXT. LONDON, ENGLAND - BIG BEN FOREGROUND - SAME TIME And more. EXT. PARIS, FRANCE - EIFFEL TOWER FOREGROUND - SAME TIME And more. EXT. NEW YORK - EMPIRE STATE BUILDING FOREGROUND - SAME TIME The entire island of Manhattan is screaming in pure mortal terror as the irridescent column continues to spew from the roof of the Ghostbusters' Firehouse. EXT. ON THE STREET - SAME TIME The Ghostbusters, shielding their eyes, watch in awe. Their proton packs are on their backs, the guns are drawn, and they search vainly for Spengler. VENKMAN Remember what happened the last time the unit exploded? WINSTON I'm trying very hard not to. STANTZ I see him! They blast into the string of ghosts, shortening their streams and eventually drawing forth Spengler. He is no longer struggling. The stream of ghosts just stops, as if at a switch, with a sucking sound. The ghosts go their separate ways. Those in New York not awakened by the explosion are now awake -- and screaming. VENKMAN My children of the night! What music they make! SPENGLER That really isn't funny, Peter. Venkman starts at Spengler's voice, which is as rational and ALIVE as ever. Just slightly transparent. Spectral Spengler stands calmly on the street, much to the apparent astonishment of everyone else. SPENGLER (cont'd) (continuing) We have a very big problem on our hands. VENKMAN You amaze me, Egon. Dead and STILL a party- pooper. SPENGLER I am not legally dead, and if you follow me you'll see I won't be for a long time. He turns to the Firehouse. STANTZ Wait, we need your body for it to work! Spengler snaps his fingers. SPENGLER It's still at the hospital, I assume. Well, someone had better go get it. (listens for a moment) And they need to go now. Silent communication goes on for an instant, and the two new recruits jump in the Ecto. A moment later, a POLICE CHOPPER lands on the street in front of the Ghostbusters. Venkman steps forward as a policeman gets out. VENKMAN You can't park that here! Read the signs! (recognizes the officer) Detective Stubbs! What a pleasant surprise! If I'd known we were having company, I would have cleaned up the place. The Firehouse is just a total mess. STUBBS So I'm being told. We've had reports from this neighborhood about everything from fireworks to air strikes. On top of that, I'm being told on the radio that we're having the most "ghost" reports since New Year's '89. Now, truthfully, what the hell is going on? STANTZ Well, we are having a small ghost problem ourselves. STUBBS Cut the bull, okay? I don't believe in ghosts. The only reason I called you in in the first place was because my superior officer told me to. HE believes in ghosts. WINSTON Well, before you go any further, I think you should talk to our friend. VENKMAN Oh, Egon...? INT. FIREHOUSE - SHORTLY AFTER There is a huge, gaping hole in the floor and ceiling of the garage, extending through all the upper floors to the roof, and down to the original place for the containment unit. The Ghostbusters skirt nonchalantly by it -- except for Spengler, who walks over it as though the floor was still there. Venkman and Winston are dragging Stubbs along. WINSTON I've never seen a grown man cry or faint before. VENKMAN I've never seen ANYONE do both at once. Stantz picks up the CB radio transmitter on Janine's desk -- the gap in the floor halts about six inches from the front legs of Janine's desk. He turns it on and tests it. JAKE (filter, over radio) You're coming in clear, Ray. What's up? STANTZ Well, we have an unconscious officer on our hands and a very large problem in the making regarding our license renewal. Over. JAKE Well, we're about five, maybe seven minutes from the hospital. We'll update you then. Uh, over. STANTZ Copy that. Over and out. Stubbs is beginning to come to. He awakens and sees Venkman conversing AD LIB with Spengler as though Spengler weren't a ghost and freaks out. STUBBS A g-ghost! Do something! Bust it! VENKMAN Doesn't he look familiar to you at all? Stubbs looks closely. STUBBS Elvis? Is that you? WINSTON No, it's not Elvis! He was one of us, working on that case! STUBBS Which case? The Doreen Boyle case? Spengler nods. A look of surprise and uneasy horror crosses Stubbs' face. STUBBS Oh, God. I should never have gotten you involved and not provided you guys with police protection. VENKMAN We all make mistakes. Besides, the justice system is pretty much responsible for what we've got going here. STUBBS Does anyone have a cup of coffee? Black? VENKMAN I'll get you one. (walks to the stairwell) Hey, Spud! Grab a cup of coffee! (to Stubbs) Anything else? STUBBS No. (a beat) Who's Spud? INT. TRAINING CENTER - A LITTLE LATER Venkman and Winston are again trying to revive the unconscious Stubbs, while Slimer peeks over Venkman's shoulder. Spengler and Stantz are talking. STANTZ So what was the deal with the struggling you put up? SPENGLER It was beautiful in there, Ray. The GhostMashers' containment unit was the most wonderful place a ghost could ask for. Being from the spirit realm themselves, I suppose the "GhostMashers" wanted all ghosts to be happy where they were. STANTZ An act of mercy? Stubbs wakes up in the background and starts at Slimer's close proximity. They begin to interact in the background. SPENGLER I'd say it was more like rallying the troops, actually. They seemed to be trying to get us all on their side -- it almost worked for me. STANTZ We all noticed. SPENGLER But our containment unit, on the other hand. Ours. A desolate wasteland and a horrible place to confine the ghosts for all eternity. When I rebuild the containment unit, it will be different. VENKMAN (coming over) I hate to be the one to break this to you, Egon, but you're dead. How are you going to build anything? SPENGLER On the contrary, Peter, my body -- my living vehicle -- is still very much alive. VENKMAN So? SPENGLER Remember our "experiment" that Ray told you about a while back? VENKMAN Ye-es... SPENGLER Our "experiment" was a chamber that we could use to re-infuse a person's spirit with his body, to complete during his "new lease on life" the unfinished business that forced him to return to Earth as a ghost. This is why we needed a ghost directly from its own realm. The crossing-over process forces them onto another, ethereal plane, and -- VENKMAN I understand the ethereal stuff. Skip it. SPENGLER The idea was to keep the containment unit from getting full. We soon realized that, in the case of most ghosts, a body was too rarely found or too advanced in stages of decay. The project was about to officially be scrapped when my "accident" occured. VENKMAN Why was I not informed until now? You could have put us out of business! SPENGLER It doesn't matter. As soon as we get my body, I can get back in. VENKMAN You couldn't just climb in? SPENGLER All the readings used for that machine indicated that the body would simply repel or "reject" the ectoplasmic entity unless fused through the machine. A short, contemplative pause. Then: VENKMAN If we called this fusion, do you think we could win a Nobel Prize? Before Spengler can answer, Art's voice crackles over the CB radio upstairs. ART (filter) Ray, Peter, Winston! Somebody! Damn it! Over! Stantz bolts upstairs and snatches the CB radio transmitter up. STANTZ What is it? Over. ART They took him! They took Egon! Over! STANTZ Who? Who took him? Over. INT. ECTOMOBILE - SAME TIME ART THE GHOSTMASHERS!! STANTZ (filter) WHAT?! ART They took him out of the hospital a few minutes before we got there. We're trying to track them. The R.N. pointed us this way. Over. INTERCUT STANTZ AND ART VENKMAN (b.g.) Will this evening never end? STANTZ Which way are they headed? Over. Art shuffles through some maps, looks at them. His face falls and he goes pale. STANTZ (cont'd) Where are they going? Over. ART (quietly, shocked) The Brooklyn Bridge. STANTZ What? Come again? ART THE BROOKLYN BRIDGE!! They're going to dump him off the Brooklyn Bridge! There's a huge construction job going on and it left a hole in the bridge! Stantz pales. STANTZ Can you stop them? ART I don't know. We might not in the car, but we can't on foot. We're not fast enough! Maybe if this car could FLY. Over. VENKMAN We haven't checked all the buttons yet. STANTZ (to Venkman) The car can't fly. Still, Venkman looks hopefully to Spengler, who shakes his head. Stantz thinks, then looks at Stubbs, who is interacting absentmindedly with Slimer. Everyone else looks at him. Stubbs notices. STUBBS What? EXT. THE STREET OUTSIDE THE FIREHOUSE - LATER The chopper takes off from the street, rising unsteadily into the air. This is because the CHOPPER PILOT is standing on the street next to Detective Stubbs. PILOT Do they know what they're doing? STUBBS I hope they do. I sure as hell don't. PILOT We just painted the "DANGER" signs on this morning. STUBBS They don't look like sign-readers to me. Janine comes out of the Firehouse with a cup of coffee for Stubbs and the pilot. She is trailed by Slimer. The pilot and Stubbs drink wordlessly. A cab pulls up to the Firehouse and Oscar, Doreen, and the unknown man step out. Doreen leans into the window. DOREEN How much? The cabbie, the same one as picked up Janine from the Firehouse several nights before, looks over her shoulder and sees the Firehouse. He freaks out -- CABBIE No charge! -- and tears violently off down the street, hitting and passing through Slimer. The cabbie can be heard screaming as his cab swerves crazily. It finally rights itself and disappears into the night. Oscar runs into the Firehouse. INT. THE FIREHOUSE - CONTINUOUS Oscar, distracted, bolts in and toward the edge of the hole. Janine rushes in just in time, calling his name, and wraps her arm around his chest to keep him from plummeting into the hole. He sees the hole for the first time and goes into shock. Janine drags him out of the Firehouse. EXT. FIREHOUSE - CONTINUOUS Doreen is being questioned by Detective Stubbs. The silent man and Slimer are eyeing each other. They look remarkably alike facially. STUBBS And where were you when all this took place, Miss Doyle? DOREEN Mrs. BOYLE. I was on Broadway watching The Phantom of the Opera. Oscar and -- (RE: unknown man) -- Whoever were with me. STUBBS "Whoever?" DOREEN He can't talk and he has no identification at all. He doesn't even have fingerprints. We don't know what -- STUBBS Wait. No FINGERPRINTS? DOREEN His hands are completely smooth. STUBBS (closes his notebook) Well, Miss Boyle, your reappearance has just closed a case. But you've also just become part of an OPEN case. Be careful. DOREEN Why? Stubbs turns to Janine. STUBBS Go get Dr. Spengler. DOREEN Who? INT. POLICE CHOPPER - LATER Venkman looks around the inside restlessly. He eyes the stenciled red "DANGER" above the door handle, then looks down at the can of paint which painted it, still in the chopper. Venkman straps on a harness and wire, grabs the can, tests it, and, before he can be stopped, he opens the door, leans out, and paints a large but uneven prohibition sign on the side of the chopper. VENKMAN Now it's official. STANTZ Hey, Venkman? What's the CB frequency in the Ecto? VENKMAN 34, I think. Stantz makes the proper adjustments and calls on the CB radio. Art answers. ART We're right behind them. They're speeding through all the stoplights, but we were able to push Ecto and we've almost caught up. STANTZ Through stop signs? Has anybody been hurt? ART No, it's too late for too many people to be on the streets. (beat) Where are you? Stantz looks. STANTZ Hey, we're right above you! INT. ECTOMOBILE - SAME TIME Jake, intent on Blood-1, flicks a glance at Art and the CB transmitter. JAKE What'd he say? ART He said they're right above us. JAKE What? How? The instant he says it, a bright white floodlight comes down from the sky, momentarily blinding him. He screeches on the brakes while Blood- 1 roars ahead. The spotlight begins swinging loopily over the street. INT. POLICE CHOPPER - SAME TIME Venkman is playing with the spotlight controls. Finally, he centers it on Blood-1, which is coming up to the Brooklyn Bridge. Blood-1 roars onto the bridge in the wrong direction, with the Ecto and chopper in not-so-hot pursuit. Blood-1 approaches the ragged hole in the bridge. Venkman tires of the floodlight and turns his attention to another set of controls. He begins to mess around with them, and then he pulls a trigger. The chaingun on the front of the chopper fires rapidly, denting and scarring Blood-1's roof and shattering one of the flashing strobes. VENKMAN Neat! Blood-1, in apparent surprise, hits the brakes and twirls out of control. Dark shapes in the floodlight come THROUGH the sides of Blood- 1 and float away quickly. Blood-1 comes to rest with the nose tilting into the hole in the bridge. STANTZ It's going over! Winston, searching frantically for something, anything, finds a panel that says "AIRLIFT" with up-down controls. He hits the DOWN button. EXT. CHOPPER A hook on high-tension cable lowers a little bit. INT. CHOPPER Winston, hearing the motor, takes his hand off the button. He shows Venkman. EXT. BRIDGE The Ecto pulls up beside Blood-1. Jake and Art get out. INTERCUT CHOPPER AND BRIDGE Venkman tests a bullhorn, then leans out the window and uses it. VENKMAN (bullhorn) We're going to drop down a hook. We need you guys to hook it to the inside of the car so we can pull it out of the hole. The hook lowers. Jake and Art grab it, then go over to Blood-1. The car creaks slowly as it sways, dipping its nose further into the hole, leaning back out. Slowly, Jake and Art open the back door. The weight shifts too abruptly for the car and its metal underside shrieks maddeningly, as it tips very far into the hole before righting itself. Jake and Art look in. Spengler -- or his body -- has been strapped to a hospital stretcher -- strapped in such a way as to prevent escape, it looks. Jake puts the point of the hook in the rounded corner where the back of the car meets the roof and waves his hands in wide arcs. Venkman turns to Stantz. VENKMAN Ready. Stantz pulls up on the controls, trying to make the chopper ascend. The hook and cable pull taut, and for a moment, it seems perfectly triumphant. The back of the black car begins to lift, up -- but then the weight shifts and the car abruptly angles down towards the water. The chopper cannot handle the excess weight. VENKMAN (bullhorn) It's too heavy! Try hooking it to something else! The chopper lowers, and the hook loosens from the roof of Blood-1. Winston lets out more cable, enough to coil up on the ground. For one horrible instant, the car seems about to go down, but then it rights itself. Jake looks desperately for something to hook onto. Art is suddenly nowhere to be seen. Jake's eye settles upon the straps binding Spengler. He hooks the hook to the leather strap around Spengler's immobile waist. In leaning in, the weight is once again imbalanced, and Blood-1 tilts, holds in a perpendicular position, and drops. EXT. SLOW MOTION SHOT OF BLOOD-1 As it falls toward the water, the front slowly begins to peel away again, like smoke, curling away until nothing is left of the car. Three proton packs, once contained within Blood-1, fall into the river, the car having been stripped away around them. ON THE BRIDGE, the cable draws taut. We see that Art is on the ground, fainted. Stantz slowly pulls the helicopter up, and eventually Jake and Spengler come into view, Jake clutching Spengler's motionless body with all his heart and soul. The strap and cable both hold. VENKMAN (bullhorn) Jake! Are you okay? JAKE (yelling) No, I'm not okay! I'M PISSED!! VENKMAN (bullhorn) Just hold on! We're going to set you down beside the Ecto. Do you think you can drive it back? JAKE (yelling) Sure! No problem! INT. CHOPPER Venkman leans back and turns to Stantz. VENKMAN You see? This is what comes of building dimensional portals. EXT. FIREHOUSE - LATER The Ectomobile comes to a halt just outside the door, and the chopper lands in a blast of wind that sends paper and small debris scattering. Stubbs runs out of the Firehouse, excited, pointing at the silent man, who is trailing behind him. STUBBS Gregory Hampton! His name is Gregory Hampton! He disappeared two years ago! We found a basement full of voodoo objects! Venkman turns to the silent man (HAMPTON). VENKMAN Were those yours? Hampton nods sadly. VENKMAN (cont'd) Well, you can just forget about dessert tonight, young man! Hampton hangs his head and slinks off. Stubbs and the chopper pilot climb into the chopper and fly off. STANTZ They were ticked. VENKMAN Wait'll they find out I changed all their radio settings. INT. TRAINING CENTER - LATER Spengler's body is propped up in the fusion chamber. The training center was untouched by the explosion of the containment unit. Spengler (ethereal) steps into the chamber. STANTZ I hope this works. VENKMAN You'd better. Stantz reaches forward, presses a large black button. A green light on top of the machine blinks on. The machine starts to make soothing humming sounds. Humming sounds which unexpectedly become rasping sounds, much like an alarm, as a red light atop the machine begins to flash. Stantz, panicked, hits a red "ABORT" button, which does nothing at all. Jake runs to the top of the stairs only to find it locked. He begins screaming to Janine for help -- forgetting that Janine is in the training center with them. Everyone backs as far to the wall as they can, as the machine quite certainly becomes ready to explode. Everything instantly stops, and a bell chimes, like a microwave. DING. The door to the chamber opens and, amidst a flow of mist, Spengler, whole and alive, steps out of the machine. Janine embraces him. He awkwardly hugs her, not sure what to do with his hands. VENKMAN What the hell was that? I thought for sure we were all ka-boom. SPENGLER If you are referring to the red light, that was only something I wired in to tell me that the process had actually gone to far to safely abort. Stantz's eyes widen. SPENGLER (cont'd) But I never got the chance to hook up the abort function anyway. VENKMAN Why does everything around here have to be so DIFFICULT?! JAKE (by the exit) It's not over yet, Pete. The door won't open. SPENGLER Which way are you turning the knob? Jake turns the knob the other way. The door opens easily. INT. FIREHOUSE REC ROOM - LATER The Rec Room and Dorm were left untouched by the massive explosion, along with the reception area and some of the sub-basement. Venkman is in his seat, alone, watching the news, which is talking about "massive reports of unidentified lights in the sky all over the world." He clicks it off and heads into the Dorm. INT. DORM - FIRST FIVE BEDS Spengler, Stantz, Winston, Jake, and Art are all sound asleep. Spengler is snoring brackishly. VENKMAN (quietly) I could have done without THAT. INT. SIXTH BED Doreen is sleeping with quiet dignity. Before he knows what he's doing, he brushes back her hair and kisses her temple. She squirms a little, but a faint smile comes up on her lips. INT. APARTMENT - SAME TIME Henry Sedah, in bed, wakes up suddenly. He narrows his eyes and clenches his fist. INT. FIREHOUSE - SEVENTH BED - SAME TIME Oscar is sprawled across the entire bed. As Sedah clenches his fist in a far away apartment, his face contorts in a grimace of fear and is soon slick with sweat. His face and body twitch sporadically. Venkman sits on the side of Oscar's bed, and strokes his hair in a fatherly gesture. Oscar slowly calms down into a more peaceful type of sleep. Again, before realizing what he's doing, Venkman leans over and plants a paternal kiss on Oscar's forehead. Oscar smiles a little, too. INT. APARTMENT Sedah, with eyes of raging infernos, sits up violently in bed. With a howl of fury, he brings his fist down on his bedside table, which explodes in wooden shrapnel. INT. FIREHOUSE - EIGHTH BED The man who is now known as Hampton is sleeping, curled up like a child. Venkman looks at him for a moment, then pats him chummily on the shoulder. Hampton squirms in his bed and farts. INT. LAST BED The bed closest to the window. It is empty. This is Venkman's bed. Venkman lays down and closes his eyes. VENKMAN (to himself) Good night at last. He sleeps. INT. APARTMENT Sedah pulls a HUGE shard of wood out of the back of his hand. No blood comes out. He gets up and walks over to the balcony of his apartment, looking over the city. SEDAH Good night indeed. There will be precious few where I'm taking this city, Doctor Venkman. BEGIN FIREHOUSE RE-CONSTRUCTION MONTAGE INT. HARDWARE STORE Stantz, Venkman, and Winston all push carts to the front check-out, each one carrying wood, cement mix, etc. FEMALE ANNOUNCER (V.O.) Since the explosion of last night, which has been attributed to everything from alien invasion, to an Iraqi air strike, to an attack on the city by the convicts who escaped NYPD lockdown barely a week ago -- VARIOUS SHOTS of hammer falling, saw sawing, drill drilling. ANNOUNCER (cont'd) -- the question on everyone's lips is: where are the Ghostbusters? EXT. FIREHOUSE Oscar is running back and forth in front of a fountain of water in front of the Firehouse, excited to cool off on a hot day. We PULL BACK and see a fire hydrant busted over on the ground, next to which is a large steel beam. The Ghostbusters are arguing simultaneously with a police officer and a crane operator. ANNOUNCER (V.O.) The sign on the door of their Headquarters says "CLOSED FOR RENOVATION," but even when they re- open, if ever they do, how can they possibly handle all the ghost reports that are lighting up switchboards all over the Tri-State area? INT. REC ROOM - NIGHT Spengler is working at his table on a piece of equipment-- two of them. One is completed, the other not. The equipment in question is a small contraption with a handle and a cylinder mounted on top. The cylinder is open at one end, and the handle has a trigger on it. ANNOUNCER (V.O.) I know that this is not one of my usual topics, and my actual topic for today was GOING to be tomorrow's mayoral election: Reid vs. Sedah. However, I myself spent three hours talking to my deceased father last night on the subject of why I was still single. EXT. FIREHOUSE A workman polishes the neon NO-GHOST LOGO. ANNOUNCER (V.O.) Surprisingly, my own switchboard has lit up like those at central dispatch over this topic. Hello, caller, you're on the air so keep it clean. (she fades) EXT. FIREHOUSE END MONTAGE. The Firehouse has been completely re-built, and the Ghostbusters (all six of them) along with Oscar, Doreen, Hampton, Louis, and Janine, stand outside admiring it. VENKMAN Isn't it beautiful? Everyone nods. VENKMAN (cont'd) (to Stantz and Spengler) Nothing EXPLOSIVE anymore, understood? SPENGLER When I re-build the containment unit, I will try not to make it destructible. VENKMAN Try not. Do. Or do not. There is no try. STANTZ Hey, that reminds me. Who's up to see the "Star Wars" prequel tonight? It looks pretty cool. VENKMAN Are they STILL making Star Wars movies? What's the big deal about sequels, anyway? They're just re-hashes of the original. STANTZ Some sequels can be very original. Everyone laughs and goes inside. INT. FIREHOUSE - CONTINUOUS They walk across the brand new floor to the reception area, still laughing, where Venkman plugs in Janine's phone. Immediately all the buttons light up. Janine, surprised, presses one. JANINE Ghostbusters. (listens) No, we don't just cater to New York City. (beat) Is this a joke? WINSTON What? JANINE He says he's from Montreal! VENKMAN Tell him to call back later. JANINE (into the phone) Call back later. (switches lines) Ghostbusters. (a beat) Sydney?! How did you get this number? Venkman takes the phone from her. VENKMAN (into the phone) We'll get back to you. (he hangs up and begins dialing) (to the others) I have some business to take care of. (into the phone) Yes, information? I'd like the number for Dana Barrett. Oscar blanches. OSCAR Mom? VENKMAN Yep. It's been real, kid, but it's time for you to go home. Louis pipes up. LOUIS Tell her I said hi. VENKMAN Yes, please put me through. (waits) Yes, hello, is Dana there? (listens) Tell her Peter Venkman is calling, it's about her son Oscar. (beat) That's right, Peter Venkman. (listens a moment, then pales) I see. Yes, yes, of course I'll tell him. Thank you for your condolences. He hangs up and turns to Oscar. Tears are welling up in Oscar's eyes. OSCAR (trying to be tough) So? What about her? VENKMAN She was in a car accident. She, uh, she died on the way to the hospital. Oscar breaks down and falls to his knees on the new floor. Venkman hugs him tightly. OSCAR (blubbering) I didn't even get to say goodbye!! I never even said "I love you"!! I was taken by Hades and I LET IT HAPPEN, and now I'll never go home again, and... Doreen bends down and holds Oscar's hand. Oscar buries his face in Venkman's shoulder. VENKMAN You are home. He lifts Oscar's face up and points his eyes toward the others. Janine, Spengler, Stantz, Winston, all are crying. Jake and Art are completely dismayed. Louis is almost hysterical. VENKMAN (cont'd) We all loved her. We risked our lives for her, twice. But we also risked our lives for YOU, and so you don't have to be alone. THIS is your home now. Oscar puts his face back against Venkman's shoulder and cries quietly. Everyone else bows their heads as they silently weep. Both Janine and Louis throw themselves into Spengler's arms for comfort. INT. REC ROOM - NEXT DAY Spengler is sitting at the table, working on the new equipment. Oscar comes quietly upstairs and over to the table, looking at it. OSCAR What's that? Spengler jumps. SPENGLER You startled me. OSCAR Duh. SPENGLER Where is everybody? OSCAR Voting. I'm too young. Aren't you going to vote? SPENGLER No. The scientific probabilities are too far against the person I vote for actually winning. (beat) Besides, I don't like either candidate. Lenny's a jerk and Sedah's creepy. Why didn't you go along? OSCAR (offhand, engrossed in the equipment) Pop wasn't going. SPENGLER Who? OSCAR Uh, PETE. Dr. Venkman. He wasn't going. (defensive) Besides, I didn't want to go anyway. SPENGLER (peaceably) Okay. OSCAR Whatcha doing? SPENGLER Building some new equipment, in case it ever comes to the point where someone can't carry the heavy proton packs anymore. Spengler's eyes flicker toward Oscar. Oscar doesn't notice. SPENGLER (cont'd) Or if someone can't carry a pack YET. OSCAR What are they? SPENGLER Proton pistols. They emit less powerful streams of energy, and are thus less heavy. They can also be set to emit a single strong blast at once that can incapacitate a ghost momentarily. OSCAR Like a bullet? SPENGLER Yes, I suppose so. OSCAR How many are you making? SPENGLER Just this one. Oscar gives him a look that says, "I know you're smarter than me, but I also know two when I see it." Spengler explains. SPENGLER I made this one -- (the complete one) -- to figure out the dimensions. It doesn't function. The one I'm building will work. (twists a few more screws) Done. OSCAR Can I test it? SPENGLER Come with me to the training center. We'll test it out on Slimer. OSCAR Okay. They leave, Oscar once more bright and cheery. Outside the window, dark clouds begin rolling in slowly. EXT. FIREHOUSE - NIGHT The brick is blood red, and up above, black and dark red clouds swirl lazily above NYC. INT. REC ROOM - NIGHT The clouds outside are rumbling, threatening rain but not bringing it. Spengler, Venkman, Winston, and Stantz are sitting on stools by the window, looking out over the city. STANTZ I'm really worried, Egon. Ever since the confrontation in the subway with the demon, and its release, we've had a strange feeling deep inside -- ON THE TABLE, the proton pistol is grabbed by a hand into the darkness -- a hand which pauses as, by the window, Stantz undergoes a frightening transformation. His hair disappears, his skin becomes blue, his ears and teeth lenghten and sharpen to points. His voice becomes inhuman and he continues his sentence without missing a beat. STANTZ (cont'd) (inhuman) -- like nothing is the same -- He reverts back, again without pause. STANTZ (cont'd) -- as it should be. The hand draws back in a hurry, taking, after a moment's hesitation, the prototype pistol with it. Spengler stares unbelievingly at Stantz, as do the other Ghostbusters. STANTZ (noticing the stares) What? VENKMAN While you were talking, you -- His skin turns red and droops off his bones, his hair becomes a writhing mass of worms, his eyes turn yellow and the pupils become cat- like slits, and his teeth lengthen and curve inward. He continues his sentence uninhibited. VENKMAN (cont'd) (inhuman) -- turned into a monster -- He reverts back without pause. VENKMAN (cont'd) -- without even noticing it! WINSTON Yeah, you looked like -- Winston undergoes his own hideous transformation. WINSTON (cont'd) (inhuman) -- you were possessed -- He reverts back. WINSTON (cont'd) -- by Vigo again. Spengler is now VERY scared. SPENGLER (nervously) This may be a direct result of the spell you say the demon put upon you. The long-term effects of demons who facilitate dimensional cross-overs are not exactly well-documented. VENKMAN Well, that's just great. SPENGLER Have either Jake or Art mentioned these feelings -- or turned into monsters? WINSTON Not that we know of. VENKMAN Although you wouldn't think it'd be easy to miss something like that. STANTZ They weren't in the subway with us. Neither were you. WINSTON That's why we came to you. VENKMAN That and you're smart. SPENGLER Well, I'm afraid I won't be able to do anything right away. I'll get to work on it tomorrow. Tonight I think we should all get some sleep. STANTZ Tomorrow is the day the mayor gets sworn in. Maybe we should go and see who we'll have to go to with our problems for the next four years. SPENGLER It will get our minds off this cross-over business for a while, at least. They all agree that this is the best course of action. EXT. CITY HALL - NEXT DAY The Ectomobile pulls up to the courthouse. Venkman, Winston, Stantz, and Art, in civilian clothing, climb out and walk up the stairs, squeezing into the crowded building. Oscar and Doreen are with them. INT. CITY HALL - CONTINUOUS The group begins to slowly push its way into the hall. They accidentally are shoved into a group of four GEN-Xers: EDUARDO RIVERA, KYLIE GRIFFEN, ROLAND JACKSON and GARRETT MILLER. KYLIE Hey! Watch it! EDUARDO Yeah. He puts his hands on Kylie's shoulders. EDUARDO (cont'd) You're upsetting my woman. Kylie rolls her eyes and shrugs him off. GARRETT (stepping aside) Careful. ROLAND Slow down, guys. Henry Sedah, mayoral candidate, suddenly steps to the podium, anxiously. SEDAH Ladies and gentlemen, I would like to present to you a group of people to whom this city owes a great debt. (pointing) The Ghostbusters. Let's clear a path so they can get a good spot. DOREEN (incredulous) HENRY?! (to the others) I know him! He's running for Mayor? The crowd parts, and some people begin to applaud. A few whistle. The GEN-Xers take a closer look. GARRETT Oh, yeah. That's why they looked so familiar. The GEN-Xers follow close behind the Ghostbusters in the parted crowd, trying to get closer to the front. Stantz, Winston, and Art are a little embarrassed by the attention. Venkman relishes it. VENKMAN Thank you, thank you. Oh, please, sit down. Doreen and Oscar giggle. They make their way to the front just as the Mayor comes onstage. GHOSTBUSTERS (all) Lenny! The Mayor favors them with a brief glance. Venkman acts all hot and bothered. VENKMAN Oh...my...GOD!! I swear he looked right at me! I'll never wash these eyes again! INT. FIREHOUSE - SAME TIME Jake is wandering restlessly around the reception area, reading the newspaper. The headline in huge letters is SEDAH vs. REID. Spengler is in Venkman's "office" with Louis and Janine, discussing the situation. SPENGLER I'm pretty sure that our gate was the invitation which allowed the demon to begin taking over our world. But it would need a massive invitation by a majority of New Yorkers to completely take over the city. LOUIS Maybe it's been using one of those door-to-door polls. JANINE That'd be some poll. (pretending to be a poll-taker) "How many magazine subscriptions do you hold? Okay, and would you be willing to submit to the eternal tortures of Hell on Earth?" SPENGLER That is a good point, but Louis may be right. Maybe they're selling a product, and the manufacturer is the orchestrator of this cross- over. Or perhaps it is a poll of some sort. JAKE (overhearing the whole conversation) Come on you guys, that's kind of -- He stops as he looks up. The others continue. SPENGLER It's probably some sort of demigod, like Gozer or Vigo. JAKE Guys -- ? INT. CITY HALL - SAME TIME The moderator steps up to the podium and clears his throat. MODERATOR I know you all want to get this over with, so let's cut to the chase. Mayor Reid, the people of this city favored you with 4,030,678 votes. Spattered clapping from the crowd. INT. FIREHOUSE - SAME TIME The group is still talking. Jake is freaked. JANINE Wouldn't we have known about it by now? SPENGLER Well, Venkman said that Oscar mentioned Hades. JAKE GUYS!! They look at him. JAKE You want to check this out? INT. CITY HALL - SAME TIME The moderator continues. MODERATOR Henry Sedah, the people of this city favored you with 6,782,097 votes, making you our new Mayor. INT. FIREHOUSE - SAME TIME The others come over. Jake is standing across from the mirror which states "THIS IS THE MOST IMPORTANT MEMBER OF THE TEAM -- SAFETY FIRST!" In the mirror, the headline of the newspaper is inverted, but Sedah's name is still fairly readable. While the D, E, and S are backwards, we can still read what it says: HADES. SPENGLER Oh, shit. INT. CITY HALL - SAME TIME The crowd cheers. Sedah steps up to the podium. As he does, the subway demon comes out of the wings and hits the former Mayor on the back of the head. The Mayor's bodyguards step forward to get rid of the demon, but Sedah waves his hands toward them and they clutch their chests and fall. The Ghostbusters are just as confused as everyone else. To add to the confusion, Sedah comes to the front of the stage, grabs Doreen with one hand and Oscar with the other, and yanks them up and onto the stage with impossible strength. He waves his hands in front of their eyes, and they lose consciousness. Garrett of the GEN-Xers comes forward and hops onto the stage, obviously very agile on his legs. He confronts Sedah. GARRETT Hey, leave 'em alone, you freak! Sedah extends the smooth palm of his hand to Garrett, who suddenly flies off the stage, above everybody's head, and crashes horizontally against a beam support on the walls of City Hall. An unpleasant CRUNCH signifies the breaking of his back. The other GEN-Xers run to him. ROLAND GARRETT!! KYLIE NO!! Sedah runs backstage. The Ghostbusters leap onstage and pursue him. INT. BACKSTAGE - CONTINUOUS They get back just as Sedah is about to go through a trapdoor high in the ceiling. He looks back down, with Doreen draped over one shoulder and Oscar the other, and sees them. He waves his left hand and the ladder breaks at all points beneath his feet. He goes up through the trapdoor. INT. ECTOMOBILE - A LITTLE LATER Venkman is talking to Spengler over the CB radio. VENKMAN That's right, Egon, THROUGH THE TRAPDOOR. Any insight as to why or HOW that happened? SPENGLER Jake made a momentous discovery about five minutes ago. Henry Sedah is really Hades, Greek ruler of the underworld. VENKMAN So what do we do? SPENGLER Come back to the Firehouse quickly and get your equipment. I'll tell you more here. EXT. ECTOMOBILE The lights start to turn and the siren sounds as the car shoots away from City Hall. EXT. STATUE OF LIBERTY It is now the Hellish Statue of Liberty -- black outer hull, curved horns on her crown, red eyes, pitchfork in her upraised hand. EXT. NEW YORK HARBOR The water turns to blood, slowly, and begins to boil. EXT. EMPIRE STATE BUILDING The demon sweeps by it through the air, and suddenly half a dozen bodies are impaled upon its spike. INT. FIREHOUSE The Ghostbusters suit up as Spengler talks. SPENGLER I looked up Hades in Tobin's SPIRIT GUIDE, looking for weaknesses that could help you to possibly defeat him. VENKMAN And? SPENGLER Back when ancient Greece was still a bustling city, Hades and Zeus got into a war. Zeus injured Hades by stabbing him in the heart, which is now his ONLY weakness. WINSTON Shooting anyone in the heart would probably be enough to kill them. ART If there's one thing I learned during the past couple of days with you guys, it's that NOTHING is as easy as that. SPENGLER No, the blast would have to be EXTREMELY powerful. A blast from the proton cannon on the Ecto MIGHT be enough to do it. STANTZ There's one problem with that plan: Hades is on the roof. VENKMAN There would have to be such a problem, wouldn't there? JAKE What are we going to do about that? Janine, who has been picking up all the lines she possibly can, holds the phone out to Venkman. JANINE It's Detective Stubbs. Venkman's eyes light up. VENKMAN Tell him we'll be right there. EXT. STREET - LATER As the Ectomobile swerves wildly about the street, Spengler, on the roof, removes the bolts holding down the proton cannon. INT. POLICE HEADQUARTERS - LATER Venkman strides through the hangar which is full of police choppers, in close pursuit by the others and a slightly inflamed Stubbs. The other Ghostbusters are carrying tools and the proton cannon. STUBBS Listen, I just needed your opinion over the phone, you can't just -- Venkman interrupts as he comes to a chopper with a squiggly red prohibition sign on it. VENKMAN This one. STUBBS I should have known you were the one who did that. VENKMAN Give us the keys. Stubbs hands the keys to Stantz. At the same time, the others go to the chaingun cannon, removing it with Daytona pit crew speed, replacing it with the proton cannon and running wires up into the cockpit of the chopper. STUBBS Who do you think you are? GHOSTBUSTERS (all) We're the Ghostbusters. They climb in. Just as they do, a SUPERIOR OFFICER runs up to the chopper. SUPERIOR OFFICER Hey! Just what the hell do you think you're doing? The chopper begins to taxi out of the hangar. As it does, Venkman yells out: VENKMAN WE'RE SAVING THE WORLD!! EXT. CITY HALL - ROOF - LATER Thunder and green lightning crack over the building, in the ugly clouds, as Sedah (HADES) sits down on a throne that crossed over from the other realm. Doreen is chained by the neck, like a dog. Oscar stands at Hades' left side. SEDAH (HADES) How wonderful to own two dimensions at once! The real estate value alone! DOREEN I'm so happy for you. HADES No need to be sarcastic, dear. You invited me personally into your life. Remember? (feminine) "Oh, well, I GUESS we could get together sometime!" (himself again) That was as good as "Come on in," honey. DOREEN You'll never get away with this! Hades sneers. HADES Who writes your dialogue? I am not some kind of comic book supervillain, okay? And neither Superman, nor Batman, nor anybody else, is going to come out of the sky and save you. As if on cue, the sound of helicopter blades is heard, and underneath it the jubilant roar of the crowd below, as the police chopper lands on top of the building. INT. CHOPPER Venkman turns to Spengler. Spengler is working with the wiring system of the proton cannon beneath the chopper. VENKMAN Can you do it, Egon? SPENGLER Give me five minutes. The Ghostbusters jump out of the chopper. HADES (as they get out) The Ghostbusters. How wonderful! VENKMAN (pulling his weapon) Congrats on the election. HADES Yes, wasn't that a lucky break? I could never have taken over this world if I hadn't been invited -- and what better way than to be chosen by hand by the people of this great city? MY great city. STANTZ It's not so great anymore, you should know. HADES I know. What with murders of Mayoral candidates and all. ART YOU murdered Stockman? HADES Yeah, and it was fun. If I hadn't, of course, the ballot wouldn't have been freed for me to run for office. Jake hits himself in the forehead. JAKE Stockman said SEDAH! Hades winces a little. HADES That's enough of that. I can't believe my name wasn't a little more obvious. What if I had worn GLASSES? I might have been able to go on for YEARS! WINSTON You think you've set a good example? What if people get wind of how they elected a murderer? This city will get even WORSE than it already is! HADES Oh, it will get BETTER. EVERYONE will get better or they will die. JAKE Hey, I've seen life after death. It ain't pretty. Hades sighs. HADES You mortals are so small-minded. The spirit realm I run is only one of many, some very "lovely," in your terms. I've been to Heaven; it makes me nauseous. So white and pure. You'd like it. Unfortunately, my way of GETTING you there isn't much fun. ART So you rule Hell? HADES I rule HADES. I run a much tighter ship than that pretty boy Lucifer. JAKE PRETTY BOY? Look at you! HADES Yes, look at me. Only one person has ever seen me for what I really am. He was driven mad and killed himself. HADES features waver, rippling like water. HADES (cont'd) (warped) Would you like to try? WINSTON Hades is YOUR NAME. You rule the Underworld. STANTZ Pluto rules Hades. HADES You mortals would concede to tell me what I know firsthand? (beat) The truth is, the Romans got confused. I got a promotion a couple millenia ago and they named the place after me. I took a vacation for a few centuries and had my cousin Pluto fill in for me. I get nothing and he gets a planet, and everyone thinks I'm him anyway. Justice. DOREEN Hello? Damsel-in-distress, here. Hades jerks on her neck-chain. She gags. Venkman points his gun threateningly. Everyone else charges up. STANTZ Aim for the heart! They fire -- and their streams pass through his chest. He laughs heartily. HADES Oh, please. It won't be that easy. A glob of slime hits Venkman's hand, knocking the gun out of it. The Hellish Ghostbusters come around from behind Hades' throne, three of whom are adorned with plasma packs; the fourth (Salmer) still has a proton pack. He points it at Jake. SALMER (in an inhuman voice) Back away or your trainee gets it. Everyone freezes. Venkman looks at Jake. Jake nods. Venkman runs for Doreen. VENKMAN NOW!! Venkman struggles for a brief instant with Doreen's "collar" before he is pelted backwards by the plasma blasts of the other Hellish Ghostbusters, almost falling off the edge of the roof. Salmer fires at Jake, and Jake fires right back. For a moment, their streams meet, suspended and unable to go anywhere, and then Jake reaches up and lengthens his stream. His stream elongates until it actually goes IN Salmer's gun barrel, and he switches his gun frantically off as Salmer's pack begins making bad sounds. Salmer looks unbelievingly at the gun in his hands, and then is destroyed -- in this world -- as the pack implodes, trapping him forever in the dimension of the dead. Stamen blasts Jake's gun, then runs over with Sauldemoure and grabs Jake. STANTZ Don't shoot! You'll hit Jake! JAKE Yeah, don't shoot! VENKMAN (to Hades) You're down to one bodyguard, buddy. HADES So? I'm a Greek god. I don't need bodyguards. Stantz looks at Oscar hopefully. He mouths the words "Where is it?" Hades holds up the proton pistol. HADES (cont'd) You mean this, Dr. Stantz? Stantz jumps. HADES (cont'd) Demon-spawn gave it to me quite willingly. (sees Stantz's expression) You didn't think that stale, ten-year-old psychomagnetheric slime could turns him away from the awesome power of Hades, did you? It would have done you no good, anyway. I'm intangible to even your proton streams. VENKMAN Intangibility is a problem, isn't it? HADES (nods) That's why I didn't plan on dealing with it for long. ART I guess it's too bad we took your host, huh? HADES Not really. He wasn't working out, anyway. I'd basically erased everything that made him who he was, and that's as far as I got before I couldn't transfer myself any further. But that's all right. I found a suitable replacement. To everyone's shock, Walter Peck comes out from behind Hades' throne. HADES (cont'd) I facilitated his release from jail because I knew of his hatred for you -- one that is almost greater than my own. PECK There's no way you can talk your way out of this one, Venkman. VENKMAN Don't count me out yet. HADES Enough! It is time for our worlds to merge! Lightning strikes the roof beside Hades' throne, and a swirling portal opens, filled with lost souls and visions of damnation. Dark decay begins to spread from it as the Underworld slowly crosses over. STANTZ Oscar, how could you? Hades, busy with the portal, does not see Oscar remove ANOTHER proton pistol from the waistband of his pants. Oscar mouths the words "I didn't." Jake, seeing his chance, whips his arms up, fast, hitting both of his captors in the face. They stumble back. Jake grabs the gun strapped to Stamen's belt, blasts Sauldemoure, sticking him to the ground, and then hits Stamen, hard, knocking him also to the ground. He points the gun at Hades and whistles. Hades turns in surprise. JAKE Forget the intangibility. This arrangement doesn't work for us. Try some other dimension. He blasts Hades' upper torso with slime, making Hades now tangible. Hades staggers back, and Oscar points the proton pistol. INSERT - FLASHBACK A FLASHBACK occurs in Oscar's mind: He HEARS Stantz saying "Aim for the heart," but SEES the television clip from the news as Sedah reacts to having his LEFT SHOULDER touched, and it repeats over and over again. BACK TO SCENE Oscar shakes his head. OSCAR Nothing's ever easy with you guys. Oscar blasts Hades' left shoulder, which explodes in a torrent of black blood. Hades howls, face swimming, and falls, apparently dead. Jake and Art run forward and grab Peck. ART You want to be one with Hades? They flip him into the portal. JAKE You just go right ahead. Oscar uses the pistol to shoot the chain connected to Doreen's neck. The left-over chain is left dangling as Doreen sprints for the police chopper. Oscar tries to follow, but trips and falls when Hades' hand, becoming less like a hand every second, snakes out and grabs Oscar's ankle in a death-grip. HADES (insane) How would you like to inherit everything of mine right now? Oscar gapes as the side of Hades' face forms a proboscis, which extends forward and latches itself to Oscar's forehead. HADES (cont'd) (totally inhuman) And I mean EVERYTHING... Oscar's eyes go wide as Hades begins to convulse. As it goes on, Oscar's eyes slowly fade into a violent shade of red. Oscar's look of horror slowly deteriorates into an expression of cruel triumph. Hades and Oscar speak at the same time, with one voice: HADES/OSCAR (hissing) YEEEEESSSSSSSS...! A gloved hand reaches out, grasps the proboscis, and squeezes HARD. Oscar and Hades screech. Venkman tears the tentacle from Oscar's forehead, tearing off a small hole of skin with it. He then tears it off Hades' face, too. Oscar loses consciousness. VENKMAN No. Hades screeches, and his hands -- claws -- go up to his destroyed face. He swipes at Venkman, who dodges, turning. Hades, after a few more swing-and-misses, charges Venkman with a lower-than-primal roar. IN THE CHOPPER, Spengler leans out of the window. SPENGLER I've got it!! GO!! OUTSIDE THE CHOPPER STANTZ Right! Throw 'em! Stantz fires, blasting Hades and knocking him off-balance. Hades moves toward Stantz and Winston fires. One-by-one, the Ghostbusters hit Hades with streams of proton energy, moving him closer and closer to the portal. And yet he continues moving forward against the streams. HADES (struggling) You...will...NEVER...defeat me...with such puny weapons... JAKE (frantic) He's still coming! VENKMAN Thank you, I hadn't noticed! STANTZ Get the heart! WINSTON The streams don't go straight! ART (to Spengler) Egon, do it! Spengler takes the joystick and pulls the trigger. An explosive blast of energy emanates from the underside of the chopper and smashes Hades, spearing him THROUGH THE HEART (left shoulder). He shrieks. IN THE CHOPPER, Spengler is frozen in shock. SPENGLER What do I do now? Doreen leans forward -- DOREEN Jeez, you MEN! -- and jams the joystick sideways, toward the dimensional portal. At the same time, Spengler leans over and turns up the power. UNDER THE CHOPPER the barrel of the cannon explodes under the force and pure energy flies uninhibited at Hades, destroying his shoulder and ramming him through the portal. The positive and negative energies of the beam and portal mix, and the portal begins to swirl. The parts of the universe that have crossed over begin to run backward through the portal like sewage through a drain. Venkman picks Oscar up and carries him to the chopper, looking like a father with the world's tallest baby boy. The chopper lifts off just seconds before the portal closes on itself, exploding and incinerating the three leftover Hellish Ghostbusters. Before it closes, though, Peck can be seen sitting up, shaking his head. Behind him, the dark form that is the true Hades looms up. Peck looks, screams, and scrambles for the portal just as it closes and Hades falls upon him. INT. POLICE CHOPPER Doreen leans over and kisses Venkman. VENKMAN What was that for? DOREEN You saved me. VENKMAN Not very well. DOREEN No, I mean back in the other dimension. Under the stairs. We might all have been left there if you hadn't seen us. Besides, that's when I fell in love with you. I knew it was real when I saw the way you took care of Oscar. VENKMAN Aw, shucks ma'am, t'weren't nothin'. They kiss again. STANTZ You know, Lenny will end up being Mayor again. WINSTON He never believes us about the end of the world. VENKMAN (coming up for air) Don't blame me. I voted for Hades. INT. FIREHOUSE - A FEW WEEKS LATER Venkman is in his office, looking at the pictures on his desk. Two of them are photos of his marriage to Doreen. The third is a school picture of Oscar with a big Band-Aid on his forehead. Venkman looks over to his wall. Below his Ph.Ds is another framed certificate, his certificate of adoption of Oscar Barret-Venkman. JAKE (O.S.) Hey, Pete! It's almost on! Venkman leaves his office and heads up to the Rec Room, up a very shallow ramp instead of stairs. INT. REC ROOM - CONTINUOUS Around the television are crowded Spengler, Doreen, Stantz, Winston, Jake, Art, Oscar, Louis, and with them Roland Jackson, Eduardo Rivera, Kylie Griffen, and Garrett Miller. Garrett is in a wheelchair. Stantz quiets everyone down as Spengler comes on the television. Even when not moving, he is a bad actor. INSERT - T.V. PICTURE - FULL SCREEN VIDEO DARKNESS ALL AROUND SPENGLER SPENGLER (T.V.) Are you troubled by strange noises? Do you experience feelings of dread in your household? Have you ever seen a ghost? If yes, then call the professionals. Stantz, Venkman, Winston, Jake and Art suddenly appear with Spengler. They are outside the Firehouse. ALL Ghostbusters. PICTURE CUTS to Janine, answering phones with a cheesy smile on her face. STANTZ Our courteous and efficient staff is on call 24- hours a day, ready to offer you the best service at the lowest price. PICTURE CUTS to a full screen of Art, who seems nervous as hell. He delivers his line in a monotone. ART Here are some examples of our equipment. PICTURE CUTS to the garage, where there is a table with the ghostbusting equipment on it. Venkman points them out with overstated Vanna White gestures. VENKMAN We have the proton pack for everyday busts, the proton pistol for the more fiesty ghosts, the PKE meter, the ghost trap, the slime blower. For vehicles, we have -- (CAMERA PULLS BACK) -- the Ectomobiles -- There are now three Ectomobiles -- 1, 1A, and 1B. VENKMAN (cont'd) -- and our newest addition -- It is the police chopper, painted white with the Ghostbusters logo on the doors and police-car strobes on top. A license plate stuck to the front above the search light reads ECTO-2. VENKMAN (cont'd) -- the Ectochopper. All with proton cannons built in. He points them out. PICTURE CUTS to the sub-basement. A small machine has been built into the wall. JAKE (O.S.) Now, with our new cross-over module, the spirits we trap are transferred easily into the spirit world, without the chance of it ever getting full. PICTURE CUTS to Spengler's office. The new GEN-X Ghostbusters are training violently against Slimer in the background. SPENGLER We train new Ghostbusters every day -- He moves over to the adjacent wall, with a map of the country. Several spots have red push-pins in them, but not enough to completely justify Spengler's next statement: SPENGLER (cont'd) -- and with locations ALL OVER the country, you don't have to be afraid anymore. Just remember: PICTURE CUTS to all the Ghostbusters, plus Janine, plus Louis, plus Oscar, plus Doreen, all in Ghostbuster uniforms, in front of the Firehouse. ALL We're ready to believe you. The picture freezes for a moment with the phone number (1-800-NO-GHOST) superimposed over the screen, then fades into the Ghostbusters logo. INT. REC ROOM Everyone cheers. High-fives go up all around. The Venkman family hugs. VENKMAN I actually have a family business now. INT. JANINE'S DESK Janine hangs up the phone, excited, and hits the "$$$ CALLS ONLY" button. INT. REC ROOM Everyone galvanizes into action, clearing out. They rush down the ramp and into the Ectomobiles, pulling out of the Firehouse. Janine and Slimer wave goodbye. EXT. STREET - BIRD'S EYE VIEW The Ectos go down the street, sirens wailing. Slimer flies out of the doors and up, the THEME MUSIC KICKS IN and before he swallows the POV a brilliant view is captured of Manhattan and the shining sea beyond. FADE OUT. THE END